F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Students partition four-digit numbers into place-value parts.
This sequence of 15 lessons will teach students various calculation strategies.
The focus of this activity is to discover if students can represent numbers, without the need to count from 1. If students ‘trust the count’ from here they will be able to use strategies to combine collections. If students do not ‘trust the count’ they may be able to combine two collections by counting by ones, but this ...
This activity is designed to see if students are able to apply their addition strategies in order to find the total of their collection of cards. Often students will have a method for adding two numbers, but when asked to add a list of numbers they revert to less efficient methods.
This game challenges students to use their knowledge of place value to add and subtract random numbers in order to meet a target value.
Regular practise of addition facts can help children build their confidence in maths.
In this lesson students investigate odd and even numbers.
This game focuses on addition, subtraction and estimation. It can be played many times as the totals will often be different and the focus of the mathematics can change. There is a video included to help with how to play the game.
In this task, students take the role of the owner of a cake wholesaler, baking and supplying cakes to local café businesses. As café owners order their weekly cakes by the slice, students are required to add unit fractions together to calculate total cake orders. They then solve problems associated with subtracting fractional ...
ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.
The focus of this activity is to find out what students know about different addition strategies.
The focus of this activity is to discover if students can use numbers to describe a pattern that it written as a description. From here we are interested in finding out if students can interpret the pattern, discover the rule and apply this rule to find missing or future terms.
In this game, students add single digit numbers and subitise domino dot patterns.
The focus of this activity is to find out what students know about addition of decimals and what are some of the different strategies students are able to use and explain. Do students prefer to use equations or do students rely more on empty number lines?
The aim of this task is to provide a rich, contextual activity through which students can begin to explore the addition and subtraction of one- and two-digit of numbers in everyday contexts.
In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.
This game challenges students to choose pairs of cards that sum to ten. The game develops students' skills of addition and subtraction, creating simple equations and using mathematical language to describe their thinking processes.
This game gives students opportunities to practise addition and subtraction strategies and develop algebraic thinking by finding unknown values in additive equations.
In this game students practise addition and subtraction of 2-digit numbers, using multiple strategies.
This engaging game encourages students to arrange the Cuisenaire rods to create a face that equals 100.