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Listed under:  Mathematics  >  Statistics and probability  >  Data analysis  >  Classification  >  Properties  >  Patterns
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Transformations Year 3 & 4 - Calculate

This lesson helps students explore different shape transformations and describe symmetry in objects and images.

Downloadable

Pattern pursuit

Students identify, describe and create repeating patterns.

Downloadable

Pattern hunt

Students copy, describe and continue simple repeating patterns.

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Adaptive Speciation of Honeybees - Calculate

Using the example of the humble honey bee, this integrated Science and Mathematics unit illustrates the way in which speciation occurs in nature and explains how living things adapt to survive in their environment. In doing so, the unit describes the nature of simple multiplicative number sequences and how simple algebraic ...

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Representing Patterns - Calculate

In this activity, students examine the representation of patterns, including as diagrams, charts and formulas.

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Patterns Year 2 - Calculate

The focus of this activity is on patterns and algorithmic thinking. The lesson aims to encourage students to explore problems with limited assistance from the teacher. Although the teacher asks questions and can prompt learning, the students will investigate the problem using their own strategies.

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Pattern & Algebra Year 4 - Calculate

The focus of this activity is to discover if students can use numbers to describe a pattern created with objects. We want to encourage students to record what they know about the pattern in a table and then use this information to help predict future terms and identify the rule or function for the pattern. By recording ...

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Pattern & Algebra Year 2 - Calculate

The focus of this activity is to discover if students can use numbers to describe a pattern that it written as a description. From here we are interested in finding out if students can interpret the pattern, discover the rule and apply this rule to find missing or future terms.

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Whisper Whisper Loud - Calculate

This game explores number sequences and practises skip counting.

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Making Shapes (Foundation lesson) - Calculate

The focus of this activity is to encourage students to check their shape to ensure/prove that it is a hexagon. Students need to develop an understanding that good mathematicians find solutions to problems, check to see if their solution is correct and explain their thinking.

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Pattern & Algebra Year 1 - Calculate

The focus of this activity is to discover if students can use their knowledge of repeating patterns created with objects and extend this to number patterns. It is important to remember to ask students to continue patterns to the right and left. This is important as students need to be able to count forwards and backwards.

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Pattern & Algebra Foundation - Calculate

The focus of this activity is to discover if students can make, copy, continue and explain repeating patterns. Often students will only be asked to continue patterns to the right, but ensure you ask students to continue patterns to the left. Like the number sequence a pattern can extend in both directions.

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Pass The Count - Calculate

This game allows students to practice their skip counting skills in small groups.

Interactive

Cake time: Peg + cat

Peg and Cat use a pattern to decorate a cake. See what type of pattern they use.

Interactive

How does your garden grow?

This Stage 2 resource grew from a conversation between young students questioning why they could still buy grapes if they were out of season. This wondering led to a discussion around when we grow certain fruit and vegetables. The original stimulus was extended to cover planting for the seasons and factors that influence ...

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Sites2See: Patterns and Algebra

Selected links to a range of interactive online resources for the study of patterns and algebra in Foundation to Year 6 Mathematics.

Interactive

Sites2See – number for primary

Selected links to a range of interactive online resources for the study of number in Foundation to Year 6 Mathematics.

Interactive

Wishball: hundreds

Test your understanding of place value with three-digit numbers. Start with a three-digit whole number such as 507. A spinner provides a randomly generated digit. Choose its place value and add it to (or subtract it from) your starting number. Work towards a given target number, say 539, using other digits. You can choose ...