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The Last Laugh

This imaginative digital text is an illustrated narrative for teachers to read aloud to students. It is about Monkey, and how she learns an important message about friendship. The resource includes a teaching sequence related to the Big Six components of literacy development (oral language, phonological awareness, phonics, ...

Online

Creating a sensory garden

A sensory garden is a garden that engages all the senses: touch, smell, hearing, sight and even taste. Sensory gardens create a rich sensory experience as users directly and indirectly interact with the plants and the space. In addition to providing tips for creating a sensory garden and the best types of plants to choose, ...

Interactive

Level Up Minecraft

This unit of work involves in-world Minecraft explorations and in-class activity. It is intended for students in regional areas to know and understand the issues that surround safety on and around rail lines. Students consider why there are safety issues, how technical systems at active crossings can go a long way to making ...

Online

Creating a yarning circle: yarning and wellbeing

This learning activity will help you make connections between yarning and wellbeing programs, and how you can use yarning circles to support respectful, honest and open communication to promote connectedness among students, particularly using the morning circle routine. It is part of a sequence of 8 individual learning ...

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Brush Your Teeth

This persuasive digital text is an illustrated jingle that persuades readers to brush their teeth. The resource includes a teaching sequence related to the Big Six components of literacy development (oral language, phonological awareness, phonics, fluency, vocabulary and comprehension) with student activities, graphic organisers ...

Video

Get ready to learn! Interoception and self-regulation

Interoception (mindful body awareness) refers to the perception, recognition and understanding of the internal physical states. These body signals can be understood as emotions and/or feelings which can then be responded to. Self-regulation is the ability to moderate or control emotions and actions in order to function ...

Online

Creating a yarning circle: involving First Nations people

This activity is part of a broader activity sequence that has been developed to help you design, build and use a yarning circle in your school or community. It is part of a sequence of 8 individual learning activities designed to support the meaningful use of yarning circles in learning environments. It will help guide ...

Online

Learning to loop

Students create algorithms with a condition that tells the computer to repeat a sequence of instructions.

Downloadable

Gambling harm and support networks

In this lesson, students research support networks that are available for gamblers in Australia. They explore how to recognise behaviours that indicate whether gambling is causing harm and how to seek and provide help for harmful gambling behaviours. The lesson is outlined in detail including NSW curriculum links, learning ...

Downloadable

The signs and risks of gambling

In this lesson, students explore the indicators and effects of gambling excessively. Students then create a mini-film, short clip or podcast to highlight the risks of gambling and how gambling can affect a young person’s life. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion ...

Downloadable

Risks, gambling and reducing harm

In this lesson, students explore the risks of gambling by creating a risk matrix to compare gambling to risk-taking behaviours. Following this, students work together to explore the facets of gambling and activities that can be considered gambling. The lesson is outlined in detail including NSW curriculum links, learning ...

Downloadable

The convergence of gaming and gambling

In this lesson, students examine the convergence of gaming and gambling. The correlation between the two activities and their effect on health and the potential harms is discussed. To conclude, an awareness campaign is initiated through designing posters. The lesson is outlined in detail including NSW curriculum links, ...

Downloadable

Types of gambling in Australia

In this lesson, students investigate different types of gambling in Australia and how it is growing in popularity, raising awareness of how accessible gambling is in our day to day lives. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to ...

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Water games and sports

Teachers can incorporate this content into their physical education or health education curriculum to introduce students to the rich tradition of water games played by Aboriginal and Torres Strait Islander children.

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Gambling as a cultural identity in Australia

In this lesson, students critically evaluate gambling’s link with Australia’s cultural identity through the lens of the traditional ANZAC day game of Two-up. Students will then propose alternatives to that aspect of the Australian cultural identity, encouraging their local community towards healthier choices around gambling ...

Interactive

‘Physical Education – Essential skills for primary teachers’ online course

The aim of this online refresher course is to enhance the confidence and competence of generalist primary school teachers in delivering purposeful and engaging PE. The course aims to improve student learning in schools by addressing critical challenges. It tackles the decline in physical education and the rise of sedentary ...

Video

Brain break bops

Brain break bops are interoception activities(mindful body awareness activities) for pre-school and early primary school students. Building interoceptive awareness (feeling more connected with your body and your bodily signals) requires students to actively notice changes in their body state. This series of two-minute animated ...

Online

Creating a yarning circle: yarning circle activities

Yarning circles provide opportunities for all to be heard, for discussions to be had and for understandings to be reached. This learning activity provides activity ideas for use in a yarning circle and will support students to develop a calendar for the yarning circle; be empowered to utilise the space regularly and meaningfully; ...

Interactive

Assess your classroom environment

Not every classroom is specifically designed to respond to the needs of all students. Using this interactive questionnaire, audit a classroom environment and create a task list of simple changes that can be made to create a more space inclusive for neurodivergent students.

Interactive

Safe Crossing Creator - Minecraft: Education Edition

A game for students to understand how to be safe when using railway and tram crossings. Students will read stories of characters, interpreting the unsafe behaviour shown and creating/placing a sign to remind all crossing users of the safe behaviour. As a learning artefact students produce a report detailing the unsafe ...