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Odd & Even Year 1 & 2 - Calculate

In this lesson students investigate odd and even numbers.

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See & Say - Calculate

This class warm-up game focuses on practising addition and subtraction strategies and developing algebraic thinking by using a rule applied to a list of numbers.

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Throw a Shape - Calculate

In this game, students throw dice to determine the number of edges and vertices of a 3D shape, they then use physical materials to build their shapes. The game gives them an opportunity to practise geometric reasoning, identifying shapes based on their properties and visualising objects in three dimensions.

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Many heads are better than one: 9 colours activity - Calculate

This collaborative task challenges students to assemble 27 small cubes as one large 3 by 3 by 3 cube, with 9 different colours visible on each face. The task develops spatial awareness, particularly when the task is extended beyond creating a large cube.

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Number Walk Rich Task - Calculate

This downloadable lesson resource introduces the concept of ‘Number Walks’: taking a stroll with the class or group around the school or the local neighbourhood. Guided by the teacher, students note down anything they see that relates back to their understanding of the topic and then conduct a plenary session back in the ...

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Making Shapes (Foundation lesson) - Calculate

The focus of this activity is to encourage students to check their shape to ensure/prove that it is a hexagon. Students need to develop an understanding that good mathematicians find solutions to problems, check to see if their solution is correct and explain their thinking.

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Pattern & Algebra Year 2 - Calculate

The focus of this activity is to discover if students can use numbers to describe a pattern that it written as a description. From here we are interested in finding out if students can interpret the pattern, discover the rule and apply this rule to find missing or future terms.

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Fraction War - Calculate

This game, played in pairs with a of dominoes, challenges students to create fractions and compare their values. The player with the higher value fraction wins each round and the associated domino. The game is played until one player owns all the dominoes.

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Mastermind - Calculate

This small group game challenges students to use logic and problem solving strategies to name multi-digit numbers.

Downloadable

Explaining our catchment

In this lesson sequence students use conceptual diagrams to identify features and relationships between features in the local waterway. Students create a conceptual diagram, using a hypothetical waterway from 'The story of a river'. They then create a digital conceptual diagram online using data collected from their local ...

Downloadable

Fog and clouds

In this activity, students are introduced to water's different states of matter using the provided 'The water cycle' poster and 'Whizzy's incredible journeys' pick-a-path book.

Downloadable

How my water travels

In this lesson sequence, students explore what happens as water soaks into or runs over the ground. They gain an understanding of a catchment from a sandpit model that show how water moves across the landscape. Students then trace the journey that their water takes every day, from catchment or aquifer to tap.

Downloadable

Clean water is best

In this activity, students discuss why access to clean drinking water is important and discover ways to save water at school and at home. These ideas can be supplemented with additional learning experiences negotiated with students and decided according to interest and need.

Downloadable

Water use activity

In this indoor or outdoor activity, students (working in small groups or as a class) listen to a story about how two people use water every day. They add water to two jugs (one for each character) which correspond to an amount read in the story. It is a great way to show how much water is used for everyday activities and ...

Downloadable

School water use audit (Year 4)

In this activity, students identify the water use areas in the school and the water use items found in those areas. On the ‘Water walk’, students also identify any leaking water use items. They assess how water savings can be made in each of these areas.

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Place Value: Lolly Shop

This sequence of 6 tasks explores the mathematical idea of '10 of these is equal to one of those'. Students explore through the context of a Lolly Shop as Ms Fizz counts and packs the lollies that she sells. They work with their own lollies and explore different ways that they might pack them to make it easy to count. The ...

Downloadable

Landslides: Teachers Notes and Student Activities

This 50 page booklet explains the nature of landslides and gives examples of various historical landslides that have occurred in Australia. It contains a glossary, links to online resources, activity ideas and answer sheets.

Downloadable

Sugar Shake: Erosion experiment

This activity introduces weathering and erosion by investigating why river pebbles are often rounded. The download includes background information for teachers and an activity sheet for students. The activity demonstrates the process of erosion using sugar cubes. Students are asked to predict what might happen (a hypothesis) ...

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Representing Patterns - Calculate

In this activity, students examine the representation of patterns, including as diagrams, charts and formulas.

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Integers, Indices and Scientific Notation - Calculate

In this unit let’s apply index laws to mathematical expressions with integer indices! We’ll learn to express large and small numbers using scientific notation, enter and read scientific notation on a calculator and use index laws to make checks for number accuracy.