F-10 Curriculum (V8)
F-10 Curriculum (V9)
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If you were asked what the biggest number you can think of is, what would you say? Infinity? Well, what about the biggest finite number you can think of? Mathematician Ron Graham came across such a gigantic number in his research that, to capture its massive size, he and his colleagues needed to come up with new methods ...
In this sequence of three lessons, students use geometric reasoning to establish relationships between angles in polygons and go on to make generalisations using algebraic expressions. Students explore and enumerate right angles in a series of rectilinear polygons and generalise their findings. They then explore the number ...
Follow these simple calculations to illustrate the special properties of the number 9. Pick your favourite number between 1 and 9 and multiply that number by 3. Add 3 to your answer. Multiply the result by 3. Treat your two-digit answer as two separate numbers and add them together. No matter what number you pick to start ...
An abacus is a tool that helps people solve maths problems. Why might some people still use, and encourage the use of, an abacus when there are more contemporary tools like calculators?
Did you know that the digits on opposite faces of dice will always add up to seven? Use dice as fun tools to reinforce fact families of seven, multiples of seven and subtraction skills.
Amaze your friends with your super mind-reading skills. Here’s a brain game you can play by asking a few questions and substituting letters for numbers! Learn to follow a specific sequence of arithmetical steps to always arrive at the same answer.
This is a website designed for both teachers and students that refers to algebraic notation, the laws of arithmetic and the use of these laws in algebra from the Australian Curriculum for year 7 students. It contains material on algebraic notation, the commutative and associative laws, the use of brackets and the orders ...
This lesson engages students in investigating a 'think of a number' game and then model it visually and algebraically. This develops skills in algebraic operations including expanding, factorising and collecting like terms. Students investigate whether the game will work for any number and are challenged to generate the ...
Selected links to a range of interactive online resources for the study of number in Foundation to Year 6 Mathematics.
Students make a presentation on the index laws, investigate the visual representation of the binomial expansions and design an acronym to help recall the special products.
This is a 23-page guide for teachers. This module contains a description of suitable models for multiplication, a discussion of the types of problems that require multiplication for their solution, and mental and written strategies for multiplication. The use of the commutative, associative and distributive laws is described. ...
This is a website designed for both teachers and students that discusses methods of mental computation. In particular, applying the associative, commutative and distributive laws to aid mental and written computation is discussed. These are important ideas for the introduction of algebra. There are pages for both teachers ...
This is a teacher resource that includes a set of student activities including counting games, focusing on numbers to 100, accompanied by copy masters and a detailed teacher guide for each activity. The games include the Korean number counting game sam yew gew - referred to as 'sam-yuk-gu' in the Australian Curriculum. ...
Did you know that 6,174 is a very mysterious number? In 1949, the mathematician Dr Kaprekar from India devised a process now known as Kaprekar's operation. First, choose a four-digit number where the digits are all different. Then rearrange the digits to get the largest and smallest numbers these digits can make. Finally, ...
This is a 26-page guide for teachers. This module contains a description of suitable models for division, a discussion of the types of problems that require division for their solution, and mental and written strategies for division.
This is a 17-page guide for teachers. It continues the discussion of factorisation. In particular, the techniques for the factorisation of quadratic expressions are presented.
This is a 16-page guide for teachers. This module introduces addition of whole numbers.
This is an interactive game for two students in which they solve algebraic equations, similar to 'Connect four'. The players can choose from problems that are one- or two-step, quadratic, have distributive properties or have variables on both sides, and more than one problem type can be chosen. The length of time each player ...
This is a 19-page guide for teachers. It introduces quadratic equations and methods for solving them.
Selected links to a range of interactive online resources for the study of patterns and algebra in Foundation to Year 6 Mathematics.