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Chances are!

Students calculate the sum of probabilities for a chance experiment and compare frequency predictions with actual data.

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Debating guide for classroom teachers

This teacher guide provides advice about the key elements of debating as well as a judging guide, planning templates for each speaker and links to a range of resources.

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Designing a school tuckshop app

In this lesson students think like software engineers and engage in user-centred design to conceptualise and prototype an app that could be used in their school tuckshop.

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'Mission to Mars' - An AMSI Schools 'Rich Task' in Number & Place Value - Calculate

This task aims provide a rich, contextual activity through which students can gain an understanding of the distances relevant to the size of our solar system, and how an understanding of place value, metric measurement systems and time measurement can be used to represent these large distances and convert calculations ...

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Representing images using binary: totems

In this lesson, students will interpret a First Nations Australian artwork by representing an image they create as a binary image with accompanying code.

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Computational thinking cut out cards

This set of printable cards provides definitions of six aspects of computational thinking.

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Transportation Though the Ages: Science as a human endeavour

Humans are constantly working to develop and improve our technology and understanding. This resource provides step-by-step instructions to help students consider why innovative design and improvement is important. Students firstly identify as many types of transport they can think of and then discuss why new types of transport ...

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Classroom ideas: Micro:bit environmental measurement (visual programming): years 5-6

This tutorial shows ways in which environmental factors such as lighting and temperature can be measured and improved using micro:bits and sensor boards, and programmed using pseudocode and visual programming.

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Books for exploring digital technologies concepts

This PDF provides a list of books that are useful for exploring key concepts and ideas in Digital Technologies.

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Scratch 3.0 tutorial

This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.

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Teaching and supporting project management in the F-6 classroom

This PDF gives educators an overview of what project management is and ideas on how they can implement project management skills in the F-6 classroom.

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Newsletter – July 2019

This newsletter from the Digital Technologies in Focus project includes information about an On Country staff development day with Leonara District High School, cybersecurity, the Australian Curriculum, and useful resources.

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Australian Curriculum: Digital Technologies years 5-6 Digital Systems assessment task: Staying fit, healthy and sun-safe: Teacher PowerPoint

This PowerPoint supports the assessment task, Staying fit, healthy and sun-safe. It is the last in a series of four resources.

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DTiF Classroom Exploring AI in the Classroom: Activity

Simon Collier, Digital Technologies in Focus Curriculum Officer, takes viewers though a lesson from the Digital Technologies Hub exploring how machine learning can be used to organise photographs.

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St James Catholic College – PL ecosystem

This document illustrates the network of people and resources that make up St James Catholic College's Professional Learning ecosystem.

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Expert webinar video: In conversation with Paul Mead from She Maps: A wide-ranging discussion from women in Technology and unconscious bias to digital systems and the ethical and safety considerations of using drone technologies

Paul Mead, from STEM education provider She Maps, discusses unconscious bias in young students and how She Maps is spreading the word about women who work with technologies in the field. He discusses digital systems and explains how geospatial systems and geographical information systems are used to collect, analyse and ...

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Newsletter – October 2020

This newsletter from the Digital Technologies in Focus project includes information about schools' projects, the Australian Curriculum, and useful resources.

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School stories

This webpage provides users with a menu of schools whose experiences with Digital Technologies are described in detail.

Online

Creating compost

Compost is created when organic materials such as twigs, leaves, dry grass and kitchen food scraps break down. Composting is a great way to reduce the amount of landfill that is produced, and also provides soil full of good nutrients that can be used on the garden. OUTCOMES of this learning activity are for students to: ...

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Bethany Christian School – Progress report 4

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the final in a series of four.