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Money Year 5 & 6 - Calculate

The focus of this activity to challenge students to apply their knowledge of the four operations to solve a problem involving money. Students also need to demonstrate their ability to explain using evidence which option is the best.

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Addition & Subtraction Year 2 - Calculate

The focus of this activity is to find out what students know about different addition strategies.

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Addition & Subtraction Year 1 - Calculate

This activity uses Cuisenaire rods to help demonstrate if students 'trust the count'.

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Pattern & Algebra Year 6 - Calculate

The focus of this activity to challenge students to unpack a rule and see if it is being used correctly. Often students will just learn a rule and blindly use it. This task gets students to stop and think and then make corrections to ensure the rule works in all cases (generalise).

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Pattern & Algebra Foundation - Calculate

The focus of this activity is to discover if students can make, copy, continue and explain repeating patterns. Often students will only be asked to continue patterns to the right, but ensure you ask students to continue patterns to the left. Like the number sequence a pattern can extend in both directions.

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Make 10 - Calculate

This game challenges students to choose pairs of cards that sum to ten. The game develops students' skills of addition and subtraction, creating simple equations and using mathematical language to describe their thinking processes.

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Yuendumu leaf game: introduction

In this first of three lessons, students investigate the concept of Yuendumu leaf games and stories and become familiar with how they can be used for addition, subtraction, quantification, counting and subitising.

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Yuendumu leaf games: create a poster

In this final of these three lessons, students work in groups to reflect on and record their learning about representing number stories using Yuendumu leaf games and stories. They represent their leaf stories using pictures and numerals.

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Recording data in a game of Kolap: Part 1

In this first of two lessons, students investigate and play a First Nations Australian children’s instructive game of throwing skill called Kolap. They collect and represent data, and discuss their findings.

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Measuring sticks: Decimals

In this lesson, students learn about place value and how it extends beyond whole numbers. They use drinking straws to model decimals.

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Find unknown values: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Find unknown values. Students consolidate their knowledge of number facts up to 20 and are encouraged to practise these to aid recall. They learn number facts for addition and subtraction up to 20, becoming familiar with the different combinations. Students recall and ...

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Angle strength

Students calculate unknown angles using angle relationships.

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Put them together

Students rearrange the parts of an addition situation to show commutativity. They use appropriate thinking strategies to solve simple addition problems and record addition problems with numerals and symbols.

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What is the area?

Use this diagnostic task to assess what students know about area and using the area formula.

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Which lunchbox holds more?

Use this diagnostic task to assess what students know about volume and units to compare volumes.

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First steps in mathematics: Chance and data

This guide supports teachers to develop students’ understanding, skills and processes related to probability and statistics.

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First steps in mathematics: Number – Book 2

The content of this book is organised into topics including understanding operations, calculating, and reasoning about number patterns.

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Pour to decide

Use this diagnostic task to assess if students know about capacity and comparing containers based on how much they hold.

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Work sample Year 1 Mathematics: Equilateral triangles

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Position and location: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Position and location. Students create two dimensional representations of familiar places. They represent the position objects relative to one another locating these on simple maps or grids.