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Yulunga: segur etug

This is a guessing game that originates from Mer Island in the Torres Strait region. It is a number-guessing game. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation of Indigenous culture by celebrating the games that Indigenous Australians ...

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Yulunga: paliwan

Hide-and-seek constituted a series of very commonly played games, even by adults. In some games either a person or thing was hidden. The Kokominni people in the northwest of Queensland had a game called paliwan, a version of hide-and-seek. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians ...

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Yulunga: ngor-go

A form of spin-ball was played among the lower Tully River people. The spinner was made out of a gourd of the Benincasa vacua. This game was played by women more often than men. It was known among the Mallanpara people of north Queensland as ngor-go, after the name of the gourd used. This activity comprises making and playing ...

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Yulunga: mer kolap

This object-throwing game was observed being played in the Torres Strait on Mer Island in the nineteenth century. More recent versions have been observed. This version of an object-throwing game is a relay event. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding ...

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Yulunga: wirrwuyu

As in various other cultures, stone skipping (throwing) along a surface of water was played by Australian Aboriginal and Torres Strait Islander people. On Dunk Island in Queensland, the throwing of cuttle-fish (krooghar) bones was observed. The bones were thrown along the surface of the water like ‘skipping stones’ and ...

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Yulunga: gugiyn nahri

The activities outlined are examples of how the games can be modified to be used in a tabloid event. Groups of four to six players over a two to three-minute time period are recommended. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation ...

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TIMES Module 3: Measurement and Geometry: time - teacher guide

This is a 20-page guide for teachers containing an introduction to the units of time and how to measure time. Time between events, time lines and timetables are considered. A brief history of the development of these concepts concludes the module.

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Yulunga: luka-pul pul

Finding-the-object games were played in many parts of Australia as well as the Torres Strait. The objects to be found were usually the eye lens of a fish or other animal. The hidden article would often be the lens, obtained after cooking, from the eye of a fish, possum, rat or wallaby. The usual method of hiding the lens ...

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Yulunga: wingara

A guessing game played by Aboriginal children in the areas around Newcastle in New South Wales was described. Using the kernel of a wild plum the children drew a picture of a fish or animal. This was concealed in a closed hand and the group sat around and attempted to guess what was represented on it. When the drawing was ...

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Yulunga: moka bandi

This guessing game was observed being played by young and old at Cape Bedford in north Queensland. It is a guessing game similar to ‘I spy’. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation of Indigenous culture by celebrating the games ...

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Yulunga: giriga

A duck ‘catching’ game was played by little boys and girls at Cape Bedford, Cooktown and the McIvor regions in north Queensland. This game was recorded by Walter Roth in the early 1900s. This is a role-play, running-and-chasing tag game suitable for younger children. The Yulunga: Traditional Indigenous Games resource was ...

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Yulunga: Wanambi

Wanambi was a large snake. This game was observed being played by the Pitjantjatjara people of central Australia. This is a chase-and-tag game. Players in a line move towards another player, who suddenly chases and attempts to catch (touch) them. The Yulunga: Traditional Indigenous Games resource was developed to provide ...

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Yulunga: Bondi

The Australian Aboriginal and Torres Strait Islander people had many water and diving games, which were often indulged in at any convenient creek, waterhole or at the beach. In various parts of Australia, contests in diving, floating, remaining beneath the water, and many other aquatic activities, were undertaken. They ...

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Yulunga: yulunga

Yulunga means ‘playing’ in the language of the Kamilaroi (Gamori) people from the northwest of New South Wales. The following games and activities may be organised as part of a display of Aboriginal and Torres Strait Islander games. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians ...

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Real Chinese - Mini-guides - Pinyin

This is a mini-guide with linked games to the use of Pinyin in Chinese. The resource describes what Pinyin is and why it is used in Chinese as well as an explanation of the use of consonants and vowels. The mini-guide makes comparisons to letters and words used in English to assist users with their pronunciation of the ...

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GeogSpace: years F-4 - inquiry and skills

This is a web page consisting of an overview and two illustrations of practice on the GeogSpace website, a resource for teachers. The illustrations focus on collecting, recording, representing and analysing information. Illustration 1 supports students in identifying the places they live in and belong to, and in describing ...

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Real Chinese - Mini-guides - Chinese tones

This is a mini-guide and linked game to the use of tones in Chinese. The mini-guide uses Pinyin accompanied by Chinese audio and a simple explanation of each tone and how it is produced. The resource explicitly explains what tones are, how many tones are used and why they are important to Chinese. The linked tone game practises ...

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Maker spaces

Find out about Maker spaces. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

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Algorithms

Find out about algorithms. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.