F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Investigate the journey of water through the environment, from the mountains to the sea through an active demonstration. Discover and discuss changes to quality of the water on this journey through the environment? OUTCOMES of this learning activity are for students to: understand the journey of water from taps to the ocean; ...
Digital Technologies in Focus curriculum officers discuss a lesson about Artificial Intelligence and curriculum links for teachers
First Nations peoples across Australia have a detailed understanding of their environment, passing it down from generation to generation. They observe their environment closely, and use this knowledge to understand the changes in plants, animals and climate. Changes in the environment indicates what to eat, when to eat ...
Paul Mead, from STEM education provider She Maps, discusses unconscious bias in young students and how She Maps is spreading the word about women who work with technologies in the field. He discusses digital systems and explains how geospatial systems and geographical information systems are used to collect, analyse and ...
This PDF is an extensive report on the success of the Digital Technologies in Focus (DTiF) project, with a focus on curriculum and pedagogy and learning outcomes. The evaluation gathered qualitative data to create rich case study accounts of six schools' engagement in the project and its impacts and outcomes.
This video provides an introduction to the ways in which Digital Technologies can be used to develop students' learning in the Numeracy Learning Progression.
This video provides suggestions for ways in which Digital Technologies can be used to develop students' learning in the Literacy and Numeracy Learning Progressions.
This video provides a demonstration of a phonics daily review using explicit instruction principles. It is presented by literacy specialists Elaine Stanley and Rebecca McEwan.
This document explains the Simple View of Reading. It gives teachers a framework to map student strengths and areas of need with the two key factors required for reading comprehension: word recognition (decoding) and language comprehension.
As a team, use your knowledge of tens and ones place values to help the goats release the treats from the piñata and have the GOAT party! Mathematical ideas and strategies this game supports: - Increasing and decreasing the value of 2-digit numbers. - Identifying the value of a digit based on its position in a numeral. - ...
Ideas and resources that connect the learning of Japanese language with other learning areas.
This document illustrates the network of people and resources that make up St Mary's Primary School's Professional Learning ecosystem.
This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the third in a series of four.
The Years 7-8 assessment task focuses on digital systems (integrating Digital Technologies and Science). The digital systems assessment task activity guide can teach and assess students’ understanding of how digital systems can be used to monitor the classroom learning environment. Students will learn how to create environmental ...
This document presents the milestones in St James Catholic College's participation in the Digital Technologies in Focus project.
This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the third in a series of four.
This report provides details of Bethany Christian School's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.
This document illustrates the network of people and resources that make up Green Hill Public Hill's Professional Learning ecosystem.
This video explains the progress that South Kalgoorlie Primary School has made in the Digital Technologies in Focus project. It is the third in a series of four.
Find out how to win at rock-paper-scissors using game theory. According to this theory, how should you decide on your next move when you play multiple rounds? See if you can apply this theory in multiple rounds of rock-paper-scissors with someone. Did you win? |Why would this theory be useful in economics?