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Interactive

Level Up Minecraft

This unit of work involves in-world Minecraft explorations and in-class activity. It is intended for students in regional areas to know and understand the issues that surround safety on and around rail lines. Students consider why there are safety issues, how technical systems at active crossings can go a long way to making ...

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Material world – Stage 2

In this lesson sequence, students investigate how different properties of materials affect their suitability for products. They will develop their knowledge and understanding of the properties and performance of a variety of materials through observation and manipulation. They have the opportunity to design and make an ...

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Physical world – design and production investigation

In this investigative task, students explore how rolling objects are affected by changes in forces including stopping, starting, rolling faster and slower and in different directions. They explore the effects of force on objects by designing a marble push course. Using a straw to exhale (push) air, students manoeuvre a ...

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Material world – ES1

In this lesson sequence, students investigate how the properties of materials determine their use in design solutions while introducing students to the material sciences and design thinking. Student investigate, plan and design a chair for their favourite teddy or doll to sit next to them while they are completing their ...

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Physical world – design and production investigation

This investigative task focuses on energy transformations between kinetic (movement), electric and light energies. Students design, test and evaluate a system that uses energy transformations to meet an identified need. They work in pairs to design and construct a wind turbine tower that demonstrates how different types ...

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Material world – Stage 1

In this lesson sequence, students investigate how properties of materials determine their use. Students identify a range of natural materials used by Aboriginal and Torres Strait Islander Peoples for a specific cultural purpose. There is an optional ‘maker hour’ for students to produce, implement, test and evaluate a shelter ...

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The life cycle of your polyester t-shirt

This illustrated article describes the environmental impact resulting from the making of the textile, the off-shore manufacture and the retail distribution of a t-shirt to an Australian consumer.

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Balancing Mobiles

In this teaching activity, students will apply mathematical, science, and engineering concepts to experiment with balancing levers. They classify types of levers to design and build a simplified mobile and explore suspended and standing mobiles by sculptor Alexander Calder.

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Physical world – design and production investigation

In this investigative task, students explore how light energy sources are used for shadow theatre design and how forces are used to create movement in shadow puppets for entertainment and storytelling. Students investigate how forces and light energy create changes by students making, testing and presenting a model shadow ...

Online

Augmented Reality Timelapse Artwork with Artivive

In this project, students build their own augmented reality (AR) artwork using free digital tools with Artivive. Students can augment an existing artwork or design their own. This new technology allows artists to create new dimensions of art by linking classical with digital art.

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Paper Circuits

This activity invites students to use copper tape and surface-mount LEDs to make creative circuits on a flat surface, like a piece of paper. Students can make light-up greeting cards or create three-dimensional pop-up paper sculpture that have working lights in them. The activity includes a list of tools and materials required, ...

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Contemporary fire management

In this resource, students learn about ways that groups are combining traditional indigenous knowledge of fire management with satellite imagery, fuel load mapping, and aerial incendiary technology. Students will investigate the interaction between traditional knowledge of fire management and new technologies. Using case ...

Downloadable

Water communicators

In this activity, students discuss what it would be like to have no water and how they can save water to prevent this happening. They take a tour of the different locations around the school where water is used and take photographs of students demonstrating ways to save water at that location. They use the photographs to ...

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Balancing Sculptures

This activity invites students to explore balance and stability by designing and building whimsical kinetic sculptures that tilt, slide, and suspend everyday objects and ordinary materials into surprising arrangements. Students explore stability, centres of gravity, balanced forces and symmetry through this hands-on, tactile ...

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Tiny Theaters

This activity invites students to tell stories inside cardboard boxes using craft materials and light. Turn on and off LEDs using a homemade switch and a circuit made with copper tape. The activity includes a list of tools and materials required, assembly instructions, inspiration and ideas, and encourages a tinkering mindset.

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Micro:bit missions: Take a chance on me (Integrating Mathematics): years 6-8

This resource comprises two activities that allow students to explore the concept of chance in Mathematics. Students use computational thinking while using a micro:bit as a digital system to generate and collect data. Students implement programs involving branching and iteration in visual and general-purpose programming languages.

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A–Z Digital Technologies vocabulary F–6

This PDF assists teachers in thinking about when and how to introduce Digital Technologies discipline-specific vocabulary.

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Australian Curriculum: Digital Technologies - Foundation to year 2

This PDF provides a line of sight from content descriptions to achievement standards.

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Australian Curriculum: Digital Technologies Years 5–6 sample assessment task: How do digital systems represent data? Teacher PowerPoint

This PowerPoint supports the years 5-6 assessment task, How do digital systems represent data?

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Australian Curriculum: Digital Technologies years 5-6 Digital Systems assessment task: Staying fit, healthy and sun-safe: Teacher PowerPoint

This PowerPoint supports the assessment task, Staying fit, healthy and sun-safe. It is the last in a series of four resources.