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Packaging

Students explore the features and properties of three-dimensional (3D) objects to identify and create nets of 3D objects.

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Leaf task

Use this diagnostic task to assess understanding of area and measuring the area of an irregular shape.

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Pour to decide

Use this diagnostic task to assess if students know about capacity and comparing containers based on how much they hold.

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DT Challenge - 7/8 Python - Networking with Micro:Bit

Learn how to code the micro:bit to use the radio! In this DT Mini Challenge, you can create wireless networks to send pictures and messages around the room! You'll start by sending simple messages, but work up to making your own interactive games with your friends! Dive on in and you'll be sending secret messages in no time!

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DT Challenge - 7-8 Python - Turtle

Control a turtle and draw amazing pictures with code. In this challenge you'll learn the fundamentals of programming by using instructions to position a turtle on the screen, drawing lines, patterns and shapes in the same way computers draw images. Computers use the input from users and the environment to give us feedback ...

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Walking the rope

Students develop an understanding of the proportion and relationships between fractions. They represent fractions using linear models and symbols and form a generalisation about fractions equivalent to one whole.

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DT Challenge - 3/4 Blockly - Micro:Bit Blast Off

Prepare for launch with the micro:bit! Set your sights on the stars by making a rocket ship, complete with countdown. You don't need a real micro:bit to participate. Use our full micro:bit simulator to learn, explore what the micro:bit can do! Blast-off in 3, 2, 1! If you have a micro:bit you can use our resources to build ...

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digIT Games workbook

This lesson will help students develop a basic understanding of computer programming structures by using block language Scratch. It will also introduce student to using Python with the Makey Makey electronic input device to create a game controller.

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Ice cream puddles

Use this diagnostic task to assess understanding of area and comparing the area of two shapes using a relevant approach.

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The coloured cube

Use this task to reveal if the student can see in their ‘mind’s eye’ the transformation from a 2D net to a 3D object.

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DT Challenge - 7/8 Python - Biology

Learn about the differences between animals, and how biologists use programming to help them do science! We'll learn about the features of animals, and how to use their differences in order to classify them. So hop in and learn some science!

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DT Challenge - 5/6 Blockly - Space Invaders

In this coding challenge, students learn about programming in Blockly, including data representation, decomposition, design, branching, iteration, functions, variables, animations, tracing and evaluation.

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DT Challenge - 3/4 Blockly - Wombot

Wombot is hungry and wants a carrot! With simple code, help Wombot through mazes, and learn to draw lines and shapes with code. In this challenge you'll learn the fundamentals of programming by using instructions to position Wombot on the screen. You'll help Wombot move and turn, and along the way learn to draw lines, patterns ...

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Counter-intuitive probability

This lesson is designed to demonstrate the ways in which random chance can be counter-intuitive. Students will explore how assumptions made in probability can be risky and investigate how to perform precise calculations to answer probability questions. The lesson is outlined in detail including NSW curriculum links, learning ...

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Are we living sustainably?

This unit of eight lessons poses the question ‘Are we living sustainably?’ Students use prompts to draw on their prior knowledge to explain what they already know about sustainability. They then investigate why water is precious, explore how water is used around their school and at home. Students then research ways that ...

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Clean water is best

In this activity, students discuss why access to clean drinking water is important and discover ways to save water at school and at home. These ideas can be supplemented with additional learning experiences negotiated with students and decided according to interest and need.

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Gambling support and services

In this lesson, students practise and apply skills and strategies to seek help for themselves and others through discussing a range of gambling-related scenarios. Students apply empathy, focussing on solutions and identifying services available to support people experiencing gambling harm. The lesson is outlined in detail ...

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Explaining our catchment

In this lesson sequence students use conceptual diagrams to identify features and relationships between features in the local waterway. Students create a conceptual diagram, using a hypothetical waterway from 'The story of a river'. They then create a digital conceptual diagram online using data collected from their local ...

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The Australian Coast - Teacher notes and student activities

This 100 page booklet explores the major physical environmental characteristics of the Australian coast. It also provides an outline of the major physical processes which shape the coast and introduces the human-induced processes which impact upon Australia’s coast. The booklet contains a glossary, links to online resources, ...

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How is water used?

In this lesson, students investigate the variety of ways water is used by plants and humans in four workstation activities.