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Interactive

Australian coin history

This interactive slideshow from the Royal Australian Mint provides a series of high resolution images and brief descriptions of currencies from Indigenous barter systems to modern Australian currency. A downloadable fact sheet on Australian coin history is accessible from selected pages within the slideshow.

Interactive

Decimal currency

This interactive slideshow from the Royal Australian Mint provides a series of high resolution images and brief descriptions of the transition from pre-decimal to decimal currency in Australia.

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Royal Australian Mint: learning

This website provides a range of resources and activities and activities for students and teachers about the history of Australian currency, the minting process and Australia's decimal currency. Of note is an interactive slideshow with high resolution images of currencies from Indigenous barter systems to modern Australian ...

Interactive

MoneySmart: Money maps

This learning object helps students to explore the history of currency including bartering, the development of cash systems, and the arrival of cards and ATMs, both in Australia and around the world. It provides an interactive time line which spans the development of currency around the globe from 9000BCE to today, and ...

Online

The First Fleet - dataset collections

The dataset provides information about 780 of the convicts transported to Australia on the First Fleet ships 'Alexander', 'Charlotte', 'Lady Penrhyn', 'Friendship', 'Prince of Wales' and 'Scarborough' in 1788. The dataset includes information on items such as the convict's name, occupation, crime, date of trial and term ...

Online

Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

Downloadable

First steps in mathematics: Chance and data

This guide supports teachers to develop students’ understanding, skills and processes related to probability and statistics.

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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

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Catch the Moon - Calculate

This game applies students' knowledge of location on a grid and practises directional language. Students develop a strategy to make effective moves, using two dice, counters and a 10 by 10 grid.

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The Power of Ten - Calculate

This activity aims to improve student fluency in mentally multiplying and dividing numbers by 10, 100 and 1000.

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Balance

This activity invites students to explore the phenomena of balance and investigate the question, 'Can you find at least three different ways of balancing three identical weights on a balance board?' Students work with a simple balance (e.g., a ruler as the balance board, a toilet-paper-tube fulcrum, and coins as weights), ...

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Multiplying two-digit numbers using the area model - Calculate

This resources describes some games and activities that can be used to help students to learn strategies to solve multi-digit multiplication problems, including using the area model.

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Multiplication Facts - Calculate

This resources describes some games and activities that can be used to help students learn the multiplication facts (or times tables) up to 10 × 10.

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Time Year 3 & 4 - Calculate

This lesson focuses on different ways to tell time.

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Pattern & Algebra Year 4 - Calculate

The focus of this activity is to discover if students can use numbers to describe a pattern created with objects. We want to encourage students to record what they know about the pattern in a table and then use this information to help predict future terms and identify the rule or function for the pattern. By recording ...

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Work sample Year 4 Mathematics: Number: addition and subtraction

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 4 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Even and Odd Numbers - Calculate

In this activity let’s look at what happens when we add, subtract and multiply pairs of even numbers, pairs of odd numbers, or even a mix of even and odd numbers!

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Even and Odd Orcharding - Calculate

What makes even numbers special? What makes odd numbers… well… odd? Help these farmers plant their fruit trees in rows and patterns, and see what happens when we add, subtract and multiply different combinations of these numbers together! Use this low threshold, high ceiling task to explore the properties of even and odd numbers.

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Grid Games - Calculate

This game, played in on a grid on the classroom floor, challenges students to develop directional language and use coordinates to locate places on a grid. The instructions include multiple variations on the game which focus on different aspects of location and direction concepts.

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Investigating Measurement (Year 3 & 4) - Calculate

The focus of this activity is to find out what students know and understand about length and the metric system.