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Year 1 Phonics Check and the Australian Curriculum

This document outlines how the types of words assessed in the Year 1 Phonics Check (a free 7-minute assessment to assess students' decoding skills across words of increasing complexity) align with descriptors in the Australian Curriculum V9 and with indicators of literacy development described in the National Literacy Learning ...

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Phonics Check user manual: Register and manage user accounts

This technical user manual supports school administrators and teachers when using the online Year 1 Phonics Check platform to register, log in and manage user accounts. The Year 1 Phonics Check is a free 7-minute assessment to assess students' decoding skills across words of increasing complexity.

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Phonics Check user manual: Phonics Check delivery

This technical user manual provides school administrators and teachers with instructions when using the online platform to deliver the Year 1 Phonics Check. The Year 1 Phonics Check is a free 7-minute assessment to assess students' decoding skills across words of increasing complexity.

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Phonemic awareness overview

This document outlines the continuum of phonological and phonemic awareness skills and provides evidence and advice on effective phonemic awareness instruction. It is essential information for teachers implementing phonics instruction using a systematic synthetic phonics approach.

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Which lunchbox holds more?

Use this diagnostic task to assess what students know about volume and units to compare volumes.

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First steps in Mathematics: Space – Diagnostic tasks

A collection of diagnostic tasks designed to use with students to assess their understanding of space-related concepts in mathematics.

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Packaging

Students explore the features and properties of three-dimensional (3D) objects to identify and create nets of 3D objects.

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Categorisation

Use this task to assess students’ knowledge and understanding of properties of shapes, and language they use when describing common features.

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The farm

Use this task to assist in assessing student knowledge, skills and processes related to drawing a plan, showing the position and orientation of objects and positional language they use.

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DT Challenge - 5/6 Blockly - Sport Micro:Bit

Use blocks to program a micro:bit for sport! Get excited about coding even if you have no experience. You'll use drag-and-drop blocks to write your own programs, and make interactive games and tools to improve your health.

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Chances are!

Students calculate the sum of probabilities for a chance experiment and compare frequency predictions with actual data.

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How my water travels

In this lesson sequence, students explore what happens as water soaks into or runs over the ground. They gain an understanding of a catchment from a sandpit model that show how water moves across the landscape. Students then trace the journey that their water takes every day, from catchment or aquifer to tap.

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How much rain?

In this lesson sequence, students participate in a puzzle hunt in the school grounds to find letter clues that lead to the location of a special gift (a rain gauge) related to water. Students then make rain gauges and record rainfall in the school grounds with both the hand-made and commercial rain gauges.

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Water is precious

In this activity, students are introduced to the concepts of everyday water use and water conservation. They discover the importance of water through story and discussion.

Online

Place Value: reSolve Garden

This sequence of 5 tasks explores the idea that 10 ones are equal to a unit of 1 ten. Students explore through the context of a garden as Mr Sprout the gardener packs and plants his seeds. Students have multiple experiences of stacking, of grouping, and of bundling as they make sense of this idea. Professional learning ...

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Subtraction Strategies - Calculate

This game gives students opportunities to practice subtraction skills and to learn subtraction strategies, including the jump strategy, the split (or partition) strategy, compensation and the count-up to strategy (sometimes called the Shopkeeper’s method).

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How Many? - Calculate

The focus of this activity is for students to count a variety of objects in their home environment and write the number for each.

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Money Year 5 & 6 - Calculate

The focus of this activity to challenge students to apply their knowledge of the four operations to solve a problem involving money. Students also need to demonstrate their ability to explain using evidence which option is the best.

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Pattern Blocks - Calculate

This activity uses pattern blocks to explore patterns and the relationship between numbers. Students use the blocks to create and describe other shapes and since the blocks are relational they can be used for other investigations. For example, turn the blocks into units – if the triangle is one what is the value of the hexagon?

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Catch the Moon - Calculate

This game applies students' knowledge of location on a grid and practises directional language. Students develop a strategy to make effective moves, using two dice, counters and a 10 by 10 grid.