Search results

Text

Hologram poetry lesson

In this lesson, students are asked to present a poem as a visual illusion. They explore holograms and visual illusions, and then delve into the mechanics of poetry construction by exploring the poetry of Banjo Paterson. They write their own poem or recite a poem and create a hologram illusion of themselves reciting a poem. ...

Text

ACMF: Effects of selective breeding

This resource is a web page providing information about an experiment on the growth rate of different chicken breeds carried out by students at James Ruse Agricultural High School in NSW, which shows the influence of selective breeding on chicken weight. It includes a side-by-side column graph comparing the weight of egg ...

Text

Forest Learning: Wood Properties

This is a resource about investigating the properties of wood. Intended for use as one or two lessons for years 7 to 10 students, the resource consists of information and practical activities. Text, still images, tables and formulae are provided about the density and compressive strength of wood from different trees; moisture ...

Text

Forest learning: How is carbon stored?

This resource is a ten-page pdf produced by Forest and Wood Products Australia about the role forests play in reducing climate change. It includes sections on: properties of carbon; how carbon is cycled in ecosystems; the chemical formula for photosynthesis; and calculating CO2 stored in trees. The resource also includes ...

Text

Prisms and pyramids - years 5 and 6

This is a website providing four activities to develop students' familiarity with three-dimensional shapes, in particular prisms and pyramids. The resource focuses on assisting students to use geometrical language to describe prisms and pyramids, understand their properties and construct geometrical models. The activities ...

Text

Australian Curriculum: Digital Technologies Years F–2 Sample assessment task: Stepping out

This resource provides strategies for assessing aspects of the Digital Technologies subject in the Australian Curriculum that relate to data using contexts from other learning areas and General Capabilities, including Mathematics, Numeracy and Literacy. The resource includes an assessment planner and rubric, as well as ...

Text

Australian Curriculum: Digital Technologies Years F–2 Sample assessment task: Stepping out worksheet

This PDF is a worksheet that accompanies the years F-2 sample assessment task called Stepping out.

Downloadable

Geometry: Foundation to Year 9

This comprehensive resource describes the progression of geometric reasoning. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in geometry including teaching and cultural implications.

Downloadable

Number: Foundation to Year 9

This comprehensive resource describes the progression of number-related ideas showing the relationship to other curriculum strands. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in number including teaching and cultural implications.

Downloadable

My town

Students use everyday language to give directions, follow directions to locate positions on maps, and draw plans from a bird’s-eye view.

Downloadable

How many quads?

In this lesson students revise and extend fluency of recall of the 4× facts. Students develop proficiently in multiplying and dividing by four, understanding the patterns in multiples of four, and applying strategies for mental multiplication with an emphasis on visual and numerical pattern recognition.

Downloadable

How heavy is this frog/tin?

Use this diagnostic task to assess understanding of mass and units used to measure mass.

Downloadable

First steps in mathematics: Number – Book 1

The content of this book is organised into topics including understanding whole and decimal numbers, and understanding fractional numbers.

Downloadable

Two-up - The fairest game of all?

In this lesson, students look at the history and mathematics of Two-Up, exploring why it is considered such a fair game, and how the ‘boxer’ or game runner makes a profit. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to supporting videos ...

Downloadable

Easter Show games of chance

In this lesson, students will calculate the probability of an average person scoring a shot at a basketball game at the Easter Show. They will then use these probabilities to design a payout system which can absorb the losses from an average player winning big, whilst profiting from the average player who scores very poorly, ...

Downloadable

Lotto mania

In this lesson, students will simulate a lottery, and perform calculations to determine the small probability of their exact numbers being drawn from a lottery. They will also consider the financial investment that would be required to guarantee a lottery win, ultimately determining that such a strategy would end up costing ...

Downloadable

Assessment task: Chuck-a-Luck

This assessment includes a number of questions to enable students to demonstrate their understanding and learning in probability. Students will be asked to investigate an old gambling game known as Chuck-a-Luck. They will calculate the probabilities of each betting option and their expected values. The assessment task is ...

Downloadable

Should you swap?

This lesson explores the classic probability problem, commonly known as the Monty Hall problem: having chosen what you think is the winning door with the money behind it, should you swap to another door when Monty offers you the opportunity? Students will first use probability language to define the problem. Students will ...

Downloadable

Assessment task: Non-transitive dice

This assessment includes a number of questions to enable students to demonstrate their understanding and learning in probability. Students will be asked to explore the outcomes of a set of non-transitive dice using probability tree diagrams, and discover their unique features. The assessment task is outlined in detail including ...

Downloadable

Loot boxes

In this lesson, students will create their own video game concept, complete with a loot box system. They will then calculate the probability of obtaining all unique items to form a complete set, considering the challenges this random system entails and how the gambling system inherent could lead to unexpected losses. The ...