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100 Face (Cuisenaire Rods) - Calculate

This engaging game encourages students to arrange the Cuisenaire rods to create a face that equals 100.

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Work sample Year 1 and 2 Health and Physical Education: My Strengths

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Health and Physical Education. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an ...

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Work sample Year 1 and 2 Music: Animals percussion composition

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Music. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Stand up, sit down - Calculate

This game focuses on listening and matching shape properties to the correct shape, and using mathematical vocabulary to describe shapes.

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Work sample Year 1 - 2 French: Introduction to self and friend

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Introduction to self and friend . The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is ...

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Patterns Year 2 - Calculate

The focus of this activity is on patterns and algorithmic thinking. The lesson aims to encourage students to explore problems with limited assistance from the teacher. Although the teacher asks questions and can prompt learning, the students will investigate the problem using their own strategies.

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Addition & Subtraction Year 1 - Calculate

This activity uses Cuisenaire rods to help demonstrate if students 'trust the count'.

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Make 10 - Calculate

This game challenges students to choose pairs of cards that sum to ten. The game develops students' skills of addition and subtraction, creating simple equations and using mathematical language to describe their thinking processes.

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Pattern & Algebra Year 1 - Calculate

The focus of this activity is to discover if students can use their knowledge of repeating patterns created with objects and extend this to number patterns. It is important to remember to ask students to continue patterns to the right and left. This is important as students need to be able to count forwards and backwards.

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Work sample Year 1 – 2 Japanese: Tora poster

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 - 2: Tora poster. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Work sample Year 1 - 2 Italian: Posso scrivere in italiano

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Posso scrivere in italiano. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic ...

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Work sample Year 1 – 2 Japanese: Body parts

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 - 2: Body parts. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

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Work sample Year 1 – 2 Japanese: Cultural expressions and gestures pair work

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 - 2: Cultural expressions and gestures pair work. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The ...

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Work sample Year 1 and 2 Health and Physical Education: Emotional responses

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Health and Physical Education. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an ...

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Work sample Year 1 Mathematics: Equilateral triangles

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Finding Shapes and Objects - Calculate

The focus of this activity is for students to count a variety of objects in their home environment and write the number for each.

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Work sample Year 1 - 2 Chinese Second-Language Learner Pathway: Chinese Characters

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 and 2 Chinese Characters. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic ...

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Mind Mapping Numbers - Calculate

This activity provides a way for children to show and tell what they know about numbers. It can be modified for different age groups and used every day with a different number.

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Money Foundation - Calculate

The focus of this activity is to discover what students know about coins and money. Some students will be familiar with coins and will have no trouble sharing their knowledge. Other students will have had limited exposure to money and what it looks like and how it is used.