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Pattern & Algebra Year 4 - Calculate

The focus of this activity is to discover if students can use numbers to describe a pattern created with objects. We want to encourage students to record what they know about the pattern in a table and then use this information to help predict future terms and identify the rule or function for the pattern. By recording ...

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Transformations Year 3 & 4 - Calculate

This lesson helps students explore different shape transformations and describe symmetry in objects and images.

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Pass The Count - Calculate

This game allows students to practice their skip counting skills in small groups.

Video

Odd and even numbers

Do you know what makes an odd number and what makes an even number? There are a few ways to test whether a number is odd or even. Find out about one method in this video, then see if you can discover at least one other method.

Video

MathXplosion, Ep 6: Zero the hero

What is the role of zero as a placeholder for large numbers such as 1 million, 1 billion and 1 trillion? Find out about the notion of place value and powers of ten through the act of bead counting.

Online

reSolve: Authentic Problems: Expanded Square

This sequence of four lessons explores concepts around informal area and symmetry. Students design an 'expanded square' where approximately half the area of the original square is flipped to the outside. The lessons provide opportunities for students to devise and use methods to informally measure area, record their mathematical ...

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MathXplosion, Ep 42: Maths in nature

Maths can be found in living things and natural structures. Explore mathematical patterns in nature, such as the tessellating hexagonal units of a honeycomb, the bilateral symmetry of a leaf, the radial symmetry of a snowflake and spiderweb, and the number of right or left spirals on a pinecone or pineapple (Fibonacci numbers).

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Making maths: Indian window screen

This resource is a web page containing an activity about constructing symmetrical decorative patterns. The resource provides initial step-by-step instructions for using standard grid paper to recreate an intricate pattern found in a traditional Indian window screen. This resource is one of a series of activities from the ...

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Interactive

Sites2See: Patterns and Algebra

Selected links to a range of interactive online resources for the study of patterns and algebra in Foundation to Year 6 Mathematics.

Online

MoneySmart: The house of needs and wants

This is a unit of work integrating aspects of the mathematics, English and science curriculums around planning a school breakfast. The unit was written for year 3 and is intended to take about 12 hours. It consists of 11 student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities ...

Online

Counting games - years 1 and 2

This is a teacher resource that includes a set of student activities including counting games, focusing on numbers to 100, accompanied by copy masters and a detailed teacher guide for each activity. The games include the Korean number counting game sam yew gew - referred to as 'sam-yuk-gu' in the Australian Curriculum. ...

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Making maths: Rangoli designs

This resource is a web page containing an activity about symmetrical patterns that are used to decorate traditional Indian clothing and architecture. The patterns contain line and/or rotational symmetry. Students can examine the patterns and identify the type of symmetry present in each one. This resource is one of a series ...

Interactive

Sites2See – number for primary

Selected links to a range of interactive online resources for the study of number in Foundation to Year 6 Mathematics.

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

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MathXplosion, Ep 4: Tessellation tricks

Learn how two shapes from a repeating tile cause a pattern to undergo a metamorphosis. Create the illusion of one animal slowly transforming into another, line by line. Is it a bird? Is it a fish?

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MathXplosion, Ep 45: How to make an origami frog

Origami folds have associated geometric patterns or "paper trails" in which we are able to visualise different types of triangles, angles, polygons, lines and symmetry. Use these patterns to turn a two-dimensional flat sheet of paper into a three-dimensional hopping frog!

Interactive

How does your garden grow?

This Stage 2 resource grew from a conversation between young students questioning why they could still buy grapes if they were out of season. This wondering led to a discussion around when we grow certain fruit and vegetables. The original stimulus was extended to cover planting for the seasons and factors that influence ...

Interactive

Cassowary ecology quiz

Explore facts about the life of cassowaries: physical characteristics; diet; habitat; life cycles; and locations. Interact with graphs to see how much people can help cassowaries. Work through ecology notes and resources. Answer questions as you go; express your answers as fractions. This learning object is one in a series ...