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Get ready to learn! Interoception and self-regulation

Interoception (mindful body awareness) refers to the perception, recognition and understanding of the internal physical states. These body signals can be understood as emotions and/or feelings which can then be responded to. Self-regulation is the ability to moderate or control emotions and actions in order to function ...

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Algebraic equations: video and teaching guide

This video uses an everyday scenario of three people sharing a taxi ride to explore algebraic thinking, and to apply that thinking to a financial context, drawing on reasoning and mathematical modelling. Use the video with the supporting teacher guide as a springboard to explore mathematical concepts. The teacher guide ...

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Phonics progressions and phonemic awareness: coaching webinar questions

Literacy specialists Rebecca McEwan and Elaine Stanley present this question and answer session about using a phonics progression and developing phonemic awareness.

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Explicit instruction for phonics - an instructional model: coaching webinar questions

Literacy specialists Rebecca McEwan and Elaine Stanley present this question and answer session about using explicit instruction principles within your phonics lesson.

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Multiplication: 2 digit by 2 digit numbers: video and teaching guide

This video explores multiplicative strategies, methods and models to solve a given worded problem. It uses a scenario of a student helping a sibling to explore and discuss methods for solving the problem: ‘How many months has a 25 year old been alive?’ It shows how prior knowledge is required to know what type of calculation ...

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Expert webinar video: In conversation with Paul Mead from She Maps: A wide-ranging discussion from women in Technology and unconscious bias to digital systems and the ethical and safety considerations of using drone technologies

Paul Mead, from STEM education provider She Maps, discusses unconscious bias in young students and how She Maps is spreading the word about women who work with technologies in the field. He discusses digital systems and explains how geospatial systems and geographical information systems are used to collect, analyse and ...

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Supporting implementation of Digital Technologies and the ICT Capability: part 2

This video explains ways in which the Digital Technologies curriculum and the Information and Communication Technology (ICT) General Capability can be implemented in schools. This video is the second in a series of three.

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St Mary’s Primary School – Progress report 2

This video explains the progress that St Mary's Primary School, Moruya, has made in the Digital Technologies in Focus project. It is the second in a series of four.

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St Mary’s Primary School – Progress report 4

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the last in a series of four.

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Wodonga South Primary School – Progress report 1

This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the first in a series of four.

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Wodonga South Primary School – Progress report 2

This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the second in a series of four.

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Following an evidence-based phonics progression

Literacy specialist Elaine Stanley presents this webinar extract. She provides an overview of the key elements of a quality, evidence-based phonics progression and explains how to follow a phonics progression in your classroom.

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Data knowledge and skills tutorial: part 1 - gathering data

This video demonstrates ways in which data can be manipulated in spreadsheets. It is the first in a series of four.

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Scratch coder

Build a simple yet engaging game from the ground up, all within the free block coding program Scratch.Scratch is a browser-based open-source game engine free for anyone to use. Scratch uses block coding, meaning you can learn how to code us-ing pre-programmed blocks, rather than typing out long lines of code to create a ...

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DTiF Classroom Exploring AI in the Classroom: Activity discussion

Digital Technologies in Focus curriculum officers discuss a lesson about Artificial Intelligence with Simon Collier and a student.

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How to win at rock-paper-scissors

Find out how to win at rock-paper-scissors using game theory. According to this theory, how should you decide on your next move when you play multiple rounds? See if you can apply this theory in multiple rounds of rock-paper-scissors with someone. Did you win? |Why would this theory be useful in economics?

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Introduction to SSP - Module 1: the research base of structured literacy

This 13-minute professional learning video, presented by literacy expert Jocelyn Seamer, introduces the Science of Reading and explains the implications this body of research has for teaching reading. You will learn about the evidence base that supports the Science of Reading, Sweller's cognitive load theory and Dehaene's ...

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Faith Lutheran College – Project proposal

This PDF outlines Faith Lutheran College's proposal to participate in the Digital Technologies in Focus project.

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TikTok science stories lesson

In this lesson students learn about the diverse roles of science communicators and are challenged to create their own science communication text in a contemporary medium. Students will explore the important function science communicators play in informing the community and how different communication platforms are used ...

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DTiF in conversation with Kevin Bradley and Cassandra Arkinstall from Save the Bilby Fund – Using Digital Technologies to help save bilbies

Kevin Bradley, CEO of Save the Bilby Fund, and Cassandra Arkinstall, a researcher and volunteer at Save the Bilby Fund explain how important digital technologies are in the campaign to save the bilby from extinction. The video explains how digital systems are used to collect and visualise data and help eradicate threats ...