Browse Australian Curriculum (version 8.2) content descriptions, elaborations and
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This comprises a collection of sample activities that incorporate visual programming (Scratch) into teaching and learning programs. They show the possibilities Scratch offers for integration. The projects are incomplete and are designed to be used as samples for inspiration or modification by teachers.
This set of printable cards describe ways in which computational thinking can be applied when carrying out simple everyday tasks.
This PDF gives educators an overview of what project management is and ideas on how they can implement project management skills in the F-6 classroom.
This tutorial provides detailed instructions to support the learning of Python, a general purpose programming language. The tutorial is designed for educators who are learning to use Python.
This video demonstrates ways in which data can be manipulated in spreadsheets. It is the first in a series of four.
This PowerPoint presentation includes ideas for planning and developing action research projects to facilitate implementation of digital technologies.
These matrices allow teachers to self-assess their ICT Capability and Digital Technologies proficiency. They include a notes section for teachers to plan future professional learning.
In this video Professor Stephen Heppell, discusses the aggregation of marginal gains in learning environments. He provides examples from the Learnometer project, designed to help students monitor their classroom environment for factors that may hinder learning.
Jennifer Hemer from Natural Resource Management Tasmania explains what's happening in the seafood industry in her state and how digital technologies are used to make the industry more sustainable.
This PDF is a worksheet that accompanies the years F-2 sample assessment task called Stepping out.
This PDF is a booklet that accompanies the years 3-4 assessment task, Classifying living and non-living things.
This PowerPoint supports the years 5-6 assessment task, How do digital systems represent data?
This document provides a scaffold to teach and assess students’ understanding of how digital systems can be used to monitor and collect information used for mapping and making judgements about the environment. Students record information using digital systems to investigate a school need, then design solutions to improve ...
This webpage provides users with a menu of schools whose experiences with Digital Technologies are described in detail.
This podcast includes information about the aims, challenges, insights and accomplishments of Mossman State School's participation in the Digital Technologies in Focus project.
This report provides details of St James Catholic College's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.
This document illustrates the network of people and resources that make up Bethany Christian School's Professional Learning ecosystem.
This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the last in a series of three.
This PDF provides suggestions for organising and classifying discrete items according to different criteria, for example, shape, size, colour and type, and prompts students to identify ways in which school resources have been classified.
Dr Michelle Ellis gives a demonstration of the Edith Cowan University Makerspace visual and general-purpose programming environment. She also shows a range of materials to support the implementation of the Australian Curriculum: Digital Technologies. This includes teaching resources and lesson plans.