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Interactive

Thermal comfort – sustainability action process (Years 7–10)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Be the change

This is an interactive about becoming an effective agent of change through civic action in a local community. Users learn a number of practical ways to take democratic action on issues. The context is an abandoned block of land located in an area with a range of issues, such as youth unemployment and environment concerns. ...

Interactive

MoneySmart: MilbaDjunga - how can I start my own business?

The MilbaDjunga secondary unit 'How can I start my own business?' is an interactive online unit developed to support teachers of Aboriginal and Torres Strait Islander students to teach consumer and financial literacy. It leads students through a step-by-step process to start a small business and is accompanied by teacher ...

Interactive

Refugees welcome here

This resource embeds the use of online collaboration tools and 21st century learning skills in a student-centered hands-on project designed to welcome refugees into their community. The syllabus outcomes are aligned to NSW Stage 4 English, Geography or Visual Arts but this could be used with older or younger students by ...

Interactive

Rainforest: use compass points

Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

Interactive

Rainforest: read a brochure

Read a six-page brochure about the climate of a temperate rainforest in Victoria. Look at maps of Australia showing patterns of temperature and rainfall. Find out what clothing to bring and how to get to the rainforest from the airport. As you go, look up the meaning of tricky words.

Interactive

Rainforest: make a walking track

Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.

Interactive

Responsible fishing in Western Australia: write an article

Go fishing in Western Australia. Look at how and why laws restrict people from taking certain fish. Identify cases where laws apply: size limits, bag limits and closed seasons. Build a magazine article explaining the fishing laws. Use a model structure and persuasive text to support a responsible position. For example, ...

Interactive

Fish market

Buy and sell fish in trading markets in a range of Australian and New Zealand cities. Compare market prices, supply and demand. Get to know other traders to find the best deals and discover new markets. Find a rare fish. Maximise your profit and reputation as a smart trader. This learning object is the last in a series ...

Interactive

Read between the lines: park

Read signs around a park to gather information that will help you answer a question about the park. Analyse the information in each sign to work out the implied meaning, and to determine people's opinions, feelings and ideas about the park and whether it is a healthy place for children. Record your opinion of what each ...

Interactive

World heritage: Kakadu information display

Look at descriptions of Kakadu National Park in the Northern Territory. Help a park ranger to sort facts and pictures for an information display. Use a model structure, sample text and images to build a description for visitors. Include sections on the park's location, wildlife and cultural importance.

Interactive

Discovering Democracy: rules and laws

Find out why societies need laws by interacting with a slideshow of images and text presenting the development of road rules. Students identify the need for rules and laws on our roads and in society and complete a related task.

Interactive

Convict Road - iTunes app

This app is for iphone. Explore the history of the Old Great North Road World Heritage site. Hear from National Parks and Wildlife Service Ranger Sarah Brookes, watch videos and discover the secrets of the Old Great North Road as you follow in the footsteps of the convicts, soldiers and government officials who built the ...

Interactive

The chariot of Wetwang

The interactive resource is about the discovery of an Iron Age chariot in a grave in the Yorkshire village of Wetwang in 2001. It has three parts: an account of the discovery of the burial site and the contents of the grave; a detailed explanation of the reconstruction of the chariot; and a quiz to test the knowledge gained ...

Interactive

Governing Australia - iTunes app

Learn to understand Australia's system of government with this interactive app, using simple conversational language with lots of illustrations, animation, photos and videos. The range of topics covered include: The constitution; Judicial power; Parliament; Executive government; Members of parliament; How laws are passed; ...

Interactive

Ages of treasure timeline

This is an illustrated and annotated timeline of the Ancient World, from the Palaeolithic era to the Norman era. The timeline moves through seven distinct eras: Palaeolithic, Mesolithic, Neolithic, Bronze Age, Iron Age, Roman, Anglo-Saxon, Viking and Norman. It includes images of the key sites and treasures from Britain's ...

Interactive

Ancient Greeks: Greeks at war

This is a multi-layered resource about the ancient Greeks at war. The text is divided into four sections covering historical facts about who the Greeks fought, The Battle of Marathon, the Greek method of fighting and their armour. It includes a quiz, fun facts, photographs, factsheets, links, and a range of extension activities.

Interactive

Viking quest

This interactive game is about a raid by Vikings to gain the treasures of the monastery of Lindisfarne in Scotland. The game consists of a series of choices each player has to make at each stage of the raid. These include selecting a site to build a boat to sail to Lindisfarne, deciding on the size of the boat, and choosing ...

Interactive

Muck and brass

This interactive game is about town planning in Britain during the Industrial Revolution. It focuses on towns that have experienced rapid growth due to industrialisation but which have poor air quality and no efficient sewage disposal. Students assume the role of advisor to a town councillor who wants to improve the health ...

Interactive

Battle of Hastings - game

This interactive game is about the Battle of Hastings in 1066 AD. Students are presented with a battlefield with two armies facing one other. They must decide whether to take the part of William of Normandy or of the Saxon king Harold Godwinson and choose from a range of tactics. Text and sound effects accompany the game. ...