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Assessment and intervention for an SSP approach

This self-paced learning module outlines the specific areas of knowledge and skills that are assessed for a systematic synthetic phonics approach to teaching reading and spelling. It explains how this approach to assessment is helpful to identify student needs across the Response to Intervention framework. It contains a ...

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Morphology instruction and SSP

This self-paced learning module outlines how teaching morphology complements reading and writing instruction. It explains how to plan morphology lessons using explicit instruction and daily reviews that include morphology. The module contains two webinars, free downloadable resources and further professional reading. It ...

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How to Make Perfect Popcron

This informative digital text about how to make popcorn is for teachers to read aloud to students. The instructions use text and images to list the equipment needed and the steps involved in making popcorn. The resource includes a teaching sequence related to the Big Six components of literacy development (oral language, ...

Video

Q&A session: Making a start with a phonics progression and phonological awareness instruction

This recording of a 30-minute Q&A session supports schools in choosing and following a systematic synthetic phonics (SSP) progression, including phonological and phonemic awareness instruction.

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Focus on Japan: Cross Curriculum Connections in Primary Schools

Ideas and resources that connect the learning of Japanese language with other learning areas.

Downloadable

Sample phonics lesson slides - beginner

This slide pack is a sample of a phonics lesson for students at the beginning of their phonics learning. It is aligned with an explicit instruction model.

Video

Explicit instruction for phonics - an instructional model: coaching webinar questions

Literacy specialists Rebecca McEwan and Elaine Stanley present this question and answer session about using explicit instruction principles within your phonics lesson.

Online

Representing sharing and grouping: Foundation – planning tool

This planning resource for Foundation is for the topic of Representing sharing and grouping. Students develop the foundations of multiplicative thinking. They represent practical situations that involve equal sharing and grouping with physical and virtual materials and use counting or subitising strategies.

Video

Oral language development in the classroom

This one-hour webinar recording provides an overview of oral language development and practical teaching strategies to assist students with the development of speaking and listening skills. Presented by Amanda McDonald this webinar is the second in a series of eight webinars about the Big Six components of literacy (oral ...

Video

Phonics progressions and phonemic awareness: coaching webinar questions

Literacy specialists Rebecca McEwan and Elaine Stanley present this question and answer session about using a phonics progression and developing phonemic awareness.

Interactive

Garden detective: explore an Australian garden

Search for small creatures in an Australian garden. Find animals such as a scorpion, a lacewing and a cicada. Have a close look at their body parts. Return all the animals to their habitats. This learning object is one in a series of two objects. The series is also packaged as a combined learning object.

Interactive

Number trains

Arrange train carriages according to numbers on their sides. The numbers are represented in a range of formats such as words, numerals, dice dots or counting frames. Identify the numbers that come before and after starting numbers. Begin with numbers up to ten. Move on to work with larger numbers such as 40 and 50. Practise ...

Interactive

Garden detective: Australian garden

Search for small creatures in an Australian garden. Find animals such as a scorpion, a lacewing and a cicada. Have a close look at their body parts. Identify groups of creatures that have similar body features such as wings or number of legs. Return all the animals to their habitats. This content is also suitable for use ...

Interactive

Words and pictures: final letters

Meet Di, an artist who paints phrases. Help Di paint three pictures by matching words that end with the same two letters. Choose two words that end with the same letter pattern such as lamb and comb. Select a third word to make a phrase, for example a lamb under a comb. Watch as Di paints a picture of the phrase.

Interactive

My design: talking dinosaur: create own text

Design a talking dinosaur to present at show and tell. Create your dinosaur by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your dinosaur. Decide on a name that suits your talking dinosaur. Add a note about your dinosaur. Watch the animation. You can change ...

Interactive

Make it happen: find a dog-walker

Honey the dog needs someone to walk her in the mornings. Create a notice to find someone to walk Honey. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding who is to walk Honey. Look for the dog-walker ...

Interactive

Light and shadows

Look at how a tree makes a shadow during a sunny day. Notice that objects always casts shadows that face away from the Sun. Examine how the shape and position of a shadow is related to the time of day and position of the Sun. Explore the shadows cast by different objects such as a bike, an umbrella and a child. Position ...

Interactive

Letter planet: s, c, b

Help a stranded space traveller return home by filling three fuel tanks with words that have the same letter. Select words that begin with 's', 'c' or 'b'. Read and listen to model words. Select similar words with the same starting letter and place them in the fuel tank. Then construct sentences by putting words in the ...

Interactive

Words and pictures: last letter

Meet Di, an artist who paints phrases. Help Di paint three pictures by matching words that end with the same letter. Choose two words that have the same ending letter such as puppy and key. Select a third word to make a phrase, for example a puppy under a key. Watch as Di paints a picture of the phrase. This learning object ...

Interactive

Time tools: 12-hour to the half hour

Explore time by using the clock controls to change and match the times on analogue and digital clocks. Explore the features of 12-hour clocks. Match clock times to the time presented on a Master clock. Play a game and find the matching time cards in the smallest number of possible tries. This learning object is one in a ...