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Graphs: formulas and variables

In this lesson, students use algebra and linear equations to model two real-world scenarios to find information to make the best choice. Students set the aim of saving for a mobile phone (or similar goal) and use linear equations to model the pay rates of two part-time jobs to help make the better decision. This lesson ...

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First steps in mathematics: Space

This guide supports teachers to develop students’ geometric understandings.

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First steps in mathematics: Measurement – Book 2

A guide to teaching about measurement including indirect measuring, and estimating.

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First steps in mathematics: Measurement – Book 1

The content of this book is organised into topics including understanding units, and direct measuring.

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How many in the queue?

Students use visualising and movement activities to develop an understanding of the relationship between variables.

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The animals went in two by two

Students recall the twos number sequence and use skip counting by twos to count a collection.

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My special time

Students tell time to the hour and half-hour. They match analog and digital time representations.

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Percentages - Calculate

In this unit, let’s look at how percentages are used in everyday life to compare changes in things and measure rates of change.

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Irrational Numbers - Calculate

In this unit, let's investigate irrational numbers! We'll look at some examples of commonly used irrational numbers such as Pi (π), the 'Golden Ratio' and the natural logarithm 'e', and explore where irrational numbers have applications in the real world

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Odd & Even Year 1 & 2 - Calculate

In this lesson students investigate odd and even numbers.

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See & Say - Calculate

This class warm-up game focuses on practising addition and subtraction strategies and developing algebraic thinking by using a rule applied to a list of numbers.

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Number Walk Rich Task - Calculate

This downloadable lesson resource introduces the concept of ‘Number Walks’: taking a stroll with the class or group around the school or the local neighbourhood. Guided by the teacher, students note down anything they see that relates back to their understanding of the topic and then conduct a plenary session back in the ...

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'Dog In, Cat Out' - Time Unit - Calculate

Using the Australian children's book 'Dog In, Cat Out' (written by Gillian Rubinstein and illustrated by Ann James) the lesson sequences and activities in this unit are a way to help children from Foundation to Grade 2 level gain an understanding of the concept of time, its measurement and its numeration.

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8N03A Percentages - Ochre Education

This unit of work focuses on percentages. Students practice writing one number as a percentage of another, including in financial applications; finding a percentage of a number, and finding the original amount that a percentage was of, given the result, including in financial applications; establish and use multipliers ...

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Representing Patterns (Year 7) - Calculate

Patterns can be represented in several ways and this unit will explore five different representations.

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Whisper Whisper Loud - Calculate

This game explores number sequences and practises skip counting.

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Visualising data for a game of Kolap: Part 2

In this second of two lessons, students create a visual representation of the data collected and recorded while playing a First Nations Australian children’s instructive game of throwing skill called Kolap.

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Algorithms: storytelling sequence

In this lesson, students will explore a story by an Aboriginal or Torres Strait Islander author that has a sequence that can be followed. Students will sequence the main elements or steps in the story in their own way and share with peers.

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The maths behind RGB images

In this lesson, students explore the RGB (Red, Green, Blue) colour model commonly used in digital imaging and display systems. They learn how each colour in the RGB model is represented by 8 bits and understand why there are 256 color intensities for each channel. Students will represent the 8 bits using their mathematical ...

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8N04A Irrational numbers - Ochre Education

This unit of work focuses on irrational numbers. Students define, recognise, and approximate real and irrational numbers, including π and square and cube roots of non-perfect square and cube numbers; add and subtract, multiply and divide, raise to positive integer powers and the 0th power, square root and cube root irrational ...