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What’s happening in the habitat?

We’re going to identify animals in their habitats by exploring either your backyard, schoolyard, a local park or some other natural place. Investigate your surroundings to see which animals are sharing the local habitat with you. Use the field guide to help you identify animals in your community.

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Choosing and using decodable texts

This self-paced learning module explains the process of orthographic mapping, how decodable texts support this process and how to choose quality decodable texts and use them in your classroom. It contains a webinar, free downloadable resources and further professional reading. It is the third of seven professional learning ...

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Morphology instruction and SSP

This self-paced learning module outlines how teaching morphology complements reading and writing instruction. It explains how to plan morphology lessons using explicit instruction and daily reviews that include morphology. The module contains two webinars, free downloadable resources and further professional reading. It ...

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Place value: Year 1 – planning tool

This planning resource for Year 1 is for the topic of Place value. Students further establish part-part-whole when exploring one- and two-digit numbers. They use partitioning to think about and represent numbers in different ways.

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Repeating and growing patterns: Year 1 – planning tool

This planning resource for Year 1 is for the topic of Repeating and growing patterns. Students begin to appreciate patterns that occur around them. They learn to recognise, copy and continue different repeating patterns and observe natural patterns in the world around them.

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Shapes and objects: Year 1 – planning tool

This planning resource for Year 1 is for the topic of Shapes and objects. Students compare and classify the properties of common shapes found in the classroom, home or local environment.

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Student learning support

This webpage provides information and resources to support teachers to target specific student learning needs and create an inclusive classroom. It discusses differentiation and inclusion.

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Goldilocks, the Three Bears and BeeBot

Students explore a sequence of steps using Bee-Bots in the context of familiar narratives. They navigate a Bee-Bot to events within the story, first as a whole class and then in small groups. This activity can be integrated with English and the exploration of narratives. This lesson idea was created by Rebecca Vivian.

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Getting to know Bee-Bot

Students are introduced to the Bee-Bot as a robotic device. They learn about what the Bee-Bot is, the functions and how the Bee-Bot can be used for specific purposes. They learn how to develop a sequence of steps for the Bee-Bot to follow. This lesson idea was created by Rebecca Vivian.

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Can an AI recognise what you are drawing

This lesson provides an opportunity to incorporate representation of data using a relevant context being studied in the classroom. Students represent an object using a line drawing, focusing on the features of the object that enable it to be easily recognised. Students experiment with creating representations using an AI ...

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Can AI guess your emotion?

Discuss emotions as a class, and introduce the idea of artificial intelligence (AI). This lesson can also be used to introduce image classification – a key application of AI. Developed in collaboration with Digital Technologies Institute.

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What's the buzz?

In this lesson students use BeeBots and Scratch Junior to synthesize what they know about Bees and are introduced to mapping concepts. This lesson idea was created by Karen Butler.

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Spelling generalisations and SSP

This self-paced learning module outlines what makes English an opaque language and why it is valuable to teach students spelling generalisations. It explains how to support students to apply spelling generalsiations and how to incorporate them into your systematic synthetic phonics (SSP) lessons. The module contains two ...

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For school leaders: Leading effective practice

This webpage provides information for school leaders on how to drive quality instruction and improve student literacy outcomes. It recommends a range of resources that can be used to support leaders in coaching and mentoring staff in best practice literacy instruction.

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Planning resources

This webpage provides information on how to scope specific literacy content, and to plan what to teach and how to teach it. It provides links to further information and quality resources to support teacher planning.

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Fairytale fun

Use the slide sorter function to arrange a set of presentation slides in correct sequence to retell a fairytale.

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Programming people

Play a variation of the game ‘Simon Says’ to develop understanding of sequencing and instructions in programming.

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Skip-counting with Bee-bots

Play a skip counting game where students program the Bee-Bot to stop at multiples of a set number, eg 2, 4, 5, 10 on a number grid.

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Spelling bee

Write a set of instructions that program a Bee-Bot to move to letters to spell out a word on an alphabet grid.

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Time to rhyme

Retell a known nursery rhyme using ScratchJr to create an interactive animation.