F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Humans are constantly working to develop and improve our technology and understanding. This resource provides step-by-step instructions to help students consider why innovative design and improvement is important. Students firstly identify as many types of transport they can think of and then discuss why new types of transport ...
This is an illustrated narrative describing the engineering decisions made to create wildlife corridors for safe passage for Australian fauna to protect them and the stormwater networks they had been traveling through. It shows the creativity, innovation and collaboration required, and focuses on the value being an engineer ...
Life would be very different today if we did not have modern transport. In this activity, students calculate the time it would take for humans to travel long distances through different modes of transport. They then analyse the impact of these technological developments.
In this lesson, students explore how to design and implement a simple Augmented Reality (AR) world to project DNA model using Unity 3D and Vuforia SDK for Unity 3D.
Students design and create a simple game/quiz to demonstrate convict crimes and punishments.
This is an illustrated narrative describes the engineering decisions made when building an artificial reef to slow coastal erosion issues encountered on the Gold Coast. It shows the creativity, innovation and community collaboration required, focusing on the value being an engineer brings to the individual and the local ...
This is an illustrated story retelling the real-life engineering decisions made to mitigate flood damage to a Queensland town that experiences frequent, dangerous flooding. It focuses on the value of being an engineer and how It benefits local communities. The downloadable PDF includes classroom activities.
This learning activity is part of a sequence of 5 individual learning activities focused on creating a food garden. The order of these learning activities are: vision, site assessment, installing a no dig garden bed, planting and harvesting. OUTCOMES of the learning activity are for children to understand more about the ...
In this lesson, students explore how to design and implement a simple Augmented Reality (AR) poster experience using Unity 3D and Vuforia SDK for Unity 3D. This lesson is within the context of a Space-themed example, however, it could be used for other contexts such as Biology, Geography, Art or more.
In pairs, explore giving and following a sequence of steps and decisions to build a LEGO® toy.
In this hypothetical exercise, young learners will explore what they would need to establish if they were to grow their very own pizza. The OUTCOMES of this learning activity are for children to: investigate where and how food is produced; appreciate the complexities of food manufacturing; expand their knowledge of food ...
This is an illustrated story retelling the real-life engineering decisions made to provide water to a Queensland town when its dam, the only source of water, ran dry. It shows the creativity, innovation and collaboration required to provide a solution that delivers a sustainable water supply. The downloadable PDF includes ...
Students work together to brainstorm the dangers, problems and pitfalls in using ICT and online spaces. They collaboratively agree upon a set of protocols and rules for using technology, and develop processes and procedures to follow when using ICT.
The soil moisture sensor project integrates science understandings and computational thinking to solve a problem about sustainable watering practices. This lesson was devised by Trudy Ward, Clarendon Vale Primary School, Tasmania.
This is an illustrated retelling of the engineering decisions made to relocate a town from low to high ground following a dangerous flooding event. Based on a real-life event, the story shows the creativity, innovation and collaboration required to manage the process and focuses on the value engineers brings to the local ...
Create a game board where the player is provided with a number of decisions. Using Scratch and Makey Makey, students add multimodal elements to the story. These elements are activated using an Ozobot.
Incorporating 11 tutorial videos and two informative lecture videos, this learning sequence explores natural language processing, a significant application of artificial intelligence. Teachers and students are led through the coding in Python of a chatbot, a conversational program capable of responding in varied ways to ...
In this lesson sequence students investigate the CSIRO indigenous seasons calendars and produce a searchable database that will capture data using two data sources.
Watch as UNSW student and Blusat member William Frohlich talks about the design process. What are some of the important things to consider before you start to make a project? Why does William say it's important to be flexible with your designs? Design your own obstacle course for your family using objects from around your ...
Ashwini Ranjithabalan from Women in Engineering and IT at the University of Technology Sydney (UTS) sees engineering as the business of solving future problems. What are some of the challenges we (and our societies) might face in the future? Get some friends together and see if you can brainstorm a list. Now choose one ...