F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This engaging game encourages students to arrange the Cuisenaire rods to create a face that equals 100.
Patterns can be represented in several ways and this unit will explore five different representations.
This activity explores the properties of the family of functions and their graphs known as parabolas. The unit includes an AMSI Interactive online module, a range of other AMSI Schools and external links and video tutorials and some extension or enrichment ideas to take their understanding further. A short quiz at the end ...
The focus of this activity is to encourage and support students to describe two dimensional shapes and three dimensional objects according to their features or properties.
This game gives students opportunities to practice subtraction skills and to learn subtraction strategies, including the jump strategy, the split (or partition) strategy, compensation and the count-up to strategy (sometimes called the Shopkeeper’s method).
This task introduces students to a practical situation that involves multiplying and dividing decimals by powers of 10. We want students to focus to use what they know about the measurement in order to explain how to convert them, rather than simply applying a procedure.
This activity introduces lava viscosity and influence on volcanic cone shape. The download includes background information for teachers and an activity sheet for students. The activity involves making lava slime and racing this down a slope. Participants are asked to predict how lava viscosity might influence volcanic shape ...
This unit focuses on water occurring naturally underground, known as groundwater. The unit introduces what an aquifer is and how it works, how water moves through the environment with a focus on groundwater, the Great Artesian Basin and human interaction with water. Students have opportunities to explore groundwater through ...
The focus of this activity is for students demonstrate a systematic approach to trialing and recording possible solutions. Students are encouraged to explain the method they used, compare solutions and prove they have found all the possible solutions.
This game focuses on listening and matching shape properties to the correct shape, and using mathematical vocabulary to describe shapes.
This task aims provide a rich, contextual activity through which students can gain an understanding of the distances relevant to the size of our solar system, and how an understanding of place value, metric measurement systems and time measurement can be used to represent these large distances and convert calculations ...
This lesson focuses on different ways to tell time.
The focus of this activity is to discover if students can interpret information in a table and use fractions (with the same denominator) to represent different amounts. We want to encourage students to use what they know about to interpret the information in the table before applying their understanding of fractions.
ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.
In this game, students add single digit numbers and subitise domino dot patterns.
This sequence of 15 lessons will teach students various calculation strategies.
This unit investigates prime and composite numbers. Prime numbers are the elements of number system. Combining primes together by multiplication gives us all of the other whole numbers, just as combining atoms of different elements gives us the molecules and compounds of the physical world.
This unit challenges students to identify and describe everyday examples of ‘direct’ and ‘indirect’ proportion. They learn to recognise direct and inverse proportion from graphs, distinguish between positive and negative gradients and use the equation y = kx to model direct linear proportion.
This activity allows students to learn about measuring by measuring attributes of irregular shapes. The use of informal units is an important step in order to develop understandings of what it looks like when measuring the attributes of length, perimeter and area.
The focus of this activity is on patterns and algorithmic thinking. The lesson aims to encourage students to explore problems with limited assistance from the teacher. Although the teacher asks questions and can prompt learning, the students will investigate the problem using their own strategies.