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Time and duration: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Time and duration. Students are introduced to expressing numbers in scientific form. This descriptor applies scientific form specifically to time. Students require a good understanding of place value and powers of ten. Students should know where the notation is used ...

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Bee Bot Balloon Pop

During this lesson, students will be required to consider the functions of the Bee-Bot and how a user can interact with this device. Students are asked to design a course challenge for another user which will result in the Bee-Bot, with a pin attached, reversing into a balloon to pop it. This lesson idea was created by ...

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Mathematical modelling (Algebra): Year 9 – planning tool

This planning resource for Year 9 is for the topic of Mathematical modelling. Students use algebraic rules, tables, graphs and digital tools to construct linear and quadratic models for a range of real-life situations, make predictions and solve related problems. They spend time identifying variables to formulate the models ...

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Graphs: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Graphs. Students work with points, straight lines and line segments on the Cartesian plane, and use the coordinates of points to apply the formulas for calculating the gradient, midpoint and length of a line segment (distance between two points). They use digital tools ...

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Formulate and manipulate expressions: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Formulate and manipulate expressions. Students move beyond expanding and factorising linear expressions, such as 3(2x – 1) or 4x + 6, to working with monic quadratic expressions (that is, where the coefficient of the square term is 1). This involves expanding expressions ...

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COVID 19 Demystified course

At the end of this course, learners should be able to better understand the science and numbers behindCOVID-19 and the SARS-CoV-2 virus that causes it. They should be able to discuss the pandemic with confidence, giving substantiated viewpoints on matters such as public policy with a willingness to accept other viewpoints. ...

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Describing an everyday object

In this lesson, students act like the inventor of an everyday object that does not yet exist. Students abstract the essential details, and describe what need would be fulfilled by the new object and how, specifically, it functions. They will then translate the description into a format appropriate for modeling the object ...

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Design Thinking Process - Empathising

In this lesson students understand design thinking as a process for solving problems creatively. Students explore the design thinking process of empathising and seek to understand more about the users and the problem they are trying to solve. This particular lesson explores reducing litter through the design brief although ...

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Focus on Indonesia: Cross Curriculum Connections in Primary Schools

Ideas and resources that connect the learning of Indonesian language with other learning areas.

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Focus on Japan: Cross Curriculum Connections in Secondary Schools

Ideas and resources that connect the learning of Japanese language with other learning areas.

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Probability calculations: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Probability calculations. Students are introduced to more complex probability concepts, terminology and visual representations for all combinations of two events. Students learn the language and differences between the connectors: ‘and’, ‘or’(inclusive or exclusive), ...

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Game design

This sequence of lessons integrates game design using scratch and a Makey Makey programming board.

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Human Anatomy with Virtuali-tee

In this learning activity, students explore human organ systems using Virtuali-tee. This t-shirt provides an Augmented Reality (AR) experience and deeper 360 degrees Virtual Reality (VR) experience to explore human anatomy.

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Learning environments

This sequence of lessons explores how conditions in the environment can impact on learning. Through investigating the environmental influences on our classroom, and learning environments such as light, noise and temperature, students collect data and identify the optimal learning environment.

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Pencil code program: Chaos game

The ‘chaos game’ is a way to see how patterns can result from certain random events. Use this program to run the chaos game, randomly moving the turtle to create a pattern. Have students analyse or fill in or change parts of the pencil code program.

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Direct and indirect comparisons: Foundation – planning tool

This planning resource for Foundation is for the topic of Direct and indirect comparisons. Students are introduced to measurement through direct comparison.

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Position and location: Foundation – planning tool

This planning resource for Foundation is for the topic of Position and location. Students are becoming familiar with using common words for describing position and location of an object.

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Number sequence: Year 1 – planning tool

This planning resource for Year 1 is for the topic of Number sequence. Students work towards being able to recognise, represent and order numbers up to 120. They use partitioning and various counting processes to make sense of and represent numbers in different ways.

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Addition and subtraction: Year 1 – planning tool

This planning resource for Year 1 is for the topic of Addition and subtraction. Students build upon the foundations of additive thinking. They draw upon part-part-whole understanding of numbers to 10 as they explore addition and subtraction within 20.

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Graphs: Year 10 – planning tool

This planning resource for Year 10 is for the topic of Graphs. Students connect the graphical representation of exponential functions and their corresponding exponential rule. They use digital tools to explore how systematically making changes to the value of the base, pronumerals or variables changes the shape of the corresponding ...