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Newsletter – December 2018

This newsletter from the Digital Technologies in Focus project includes information about schools projects, the Australian Curriculum, and useful resources.

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Bethany Christian School – Final report

This report provides details of Bethany Christian School's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.

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South Kalgoorlie Primary School – Progress report 1

This video explains the progress that South Kalgoorlie Primary School has made in the Digital Technologies in Focus project. It is the first in a series of four.

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St Mary’s Primary School – PL ecosystem

This document illustrates the network of people and resources that make up St Mary's Primary School's Professional Learning ecosystem.

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Wodonga South Primary School – Progress report 1

This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the first in a series of four.

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Wodonga South Primary School – Podcast

This podcast includes information about the aims, challenges, insights and accomplishments of Wodonga South Primary School's participation in the Digital Technologies in Focus project.

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Miller & Boix-Mansilla review: Thinking across perspectives and disciplines

This article explores the challenges associated with using knowledge from different domains (and people) to work on a common problem, issue or puzzle. It acknowledges that the differences in how disciplines structure their knowledge raise challenges when working across disciplinary boundaries. The article identifies these ...

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Green Hill Public School – Timeline

This document presents the milestones in Green Hill Public School's participation in the Digital Technologies in Focus project.

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Wodonga South Primary School – Progress report 3

This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the third in a series of four.

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Wodonga South Primary School

Wodonga South Primary School caters for students in years F-6 and has approximately 540 students. Simon Collier is the curriculum officer who works with the school to support implementation of the Australian Curriculum: Digital Technologies. Teachers at the school have chosen to focus their project on professional learning ...

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Fighting floodwaters

This is an illustrated story retelling the real-life engineering decisions made to mitigate flood damage to a Queensland town that experiences frequent, dangerous flooding. It focuses on the value of being an engineer and how It benefits local communities. The downloadable PDF includes classroom activities.

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Growing healthy plants using natural pesticides

Plants are vulnerable to pests and diseases. This learning activity is designed for children to: understand how to cultivate healthy plants using organic gardening methods; look to natural ingredients as a solution to ridding plants of unwanted pests and diseases; and know how to make a natural pesticide and evaluate the ...

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Understanding weeds: life cycle

Weeds compete with native plants in our natural environments, and can dominate both natural ecosystems and areas of agricultural production. This competition limits biodiversity, as well as the economic potential for farmers. This activity will look closely at three different weed forms and children will learn about their ...

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Education - Return to 1616 Ecological Restoration Project

This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...

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Questacon Cyber Castle Challenge

Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.

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Creating a bee hotel: construction

As we clear land for urban development, and for broadacre farming, we remove the spaces where bees nest and find their food. With no food, and nowhere to produce their young, native bee populations are under threat of local extinction. In this activity, we will look at providing nesting spaces for native bees which mimic ...

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Understanding weeds: investigation

In this activity you will be looking for weeds in your local park, backyard and surrounds. Build your knowledge and weed investigation skills as you explore your local environment and examine the presence of weeds. Using online resources, field guides and expert local knowledge, you will be looking at and identifying weeds ...

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An introduction to artificial intelligence and machine learning

This video is the first of a series of 5 explainers on artificial intelligence. It discusses why it is a challenge for a computer to easily recognise one object from another. Discover how a machine learns using labelled images rather than following a specific set of rules and how AI connects with human learning.

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Sphero and the chocolate factory

This activity allows students to use the visual programming software Lightning Lab to control Sphero to act out the role of a fictional character. This activity uses Charlie and the Chocolate Factory by Roald Dahl as an example. This lesson idea was created by Steven Payne.

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Create a board game that uses an Ozobot

Create a game board where the player is provided with a number of decisions. Using Scratch and Makey Makey, students add multimodal elements to the story. These elements are activated using an Ozobot.