F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This PDF comprises four worksheets that allow students to observe, investigate, manipulate and program simple line-following robots (Ozobots), engaging in the computational thinking process while working with data.
This document provides a scaffold to teach and assess students’ understanding of how digital systems can be used to monitor and collect information used for mapping and making judgements about the environment. Students record information using digital systems to investigate a school need, then design solutions to improve ...
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, the Australian Curriculum and useful resources.
This PDF is an extensive report on the success of the Digital Technologies in Focus (DTiF) project, with a focus on supporting the Implementation of Digital Technologies in disadvantaged schools. The evaluation gathered qualitative data to create rich case study accounts of six schools' engagement in the project and its ...
This webpage features newsletters from the Digital Technologies in Focus project. The newsletters include information about schools' projects, assessment tasks, the Australian Curriculum and resources.
This video demonstrates ways in which data can be manipulated in spreadsheets. It is the first in a series of four.
This PDF demonstrates how using concepts derived from age-appropriate content, combined with multiple points of entry to and exit from a shopping-related task might remove barriers to learning. Students engage in purposeful and authentic open-ended explorations that require critical and creative thinking and incorporate ...
This PDF uses colour coding to provide a line of sight between key concepts, content descriptions and achievement standards in the Digital Technologies subject in the Australian Curriculum.
This PDF is a worksheet that accompanies the years F-2 sample assessment task called Stepping out.
This article provides a literature review of how computational thinking fits into a school curriculum. The aim of the report is to provide educators with an overview of the current research in this field and the work that is being done in teaching computational thinking.
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, information for parents and teachers, the Australian Curriculum, and useful resources.
This document presents the milestones in Faith Lutheran College's participation in the Digital Technologies in Focus project.
This video explains ways in which the Digital Technologies curriculum and the Information and Communication Technology (ICT) General Capability can be implemented in schools. This video is the first in a series of three.
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, the Australian Curriculum, and useful resources.
This article explores the challenges associated with using knowledge from different domains (and people) to work on a common problem, issue or puzzle. It acknowledges that the differences in how disciplines structure their knowledge raise challenges when working across disciplinary boundaries. The article identifies these ...
This podcast includes information about the aims, challenges, insights and accomplishments of St James Catholic College's participation in the Digital Technologies in Focus project.
In this lesson sequence, students conduct a school water audit and devise an evidence-based action plan to reduce water wastage in the school. They then write a report to the school environment committee recommending three actions that the committee could take to reduce water use in the school.
Students explore a large data set.
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 10 Geography. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...
The focus of this activity is for students to conduct an experiment that involves chance.They will use the information they gather to represent their findings.