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ACARA sample assessment task: years 3-4: Classifying living or non-living things

This resource provides strategies for assessing aspects of the Digital Technologies subject in the Australian Curriculum that relate to data using contexts from other learning areas and General Capabilities, including Science, Mathematics, Numeracy and Literacy. The resource includes an assessment planner and rubric, as ...

Online

Sphero slalom lesson

In this lesson students explore slalom sports and how competitors maximise speed when completing a course. Students research different slalom sports and then share their findings with the class. Students investigate the impact of distance and friction on time to complete a course through digital and unplugged activities. ...

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Create dichotomous keys lesson

In this lesson students engage in a hands-on exploration of local diversity. Students research and record local wildlife, learn about biodiversity in Australia, and conduct a ‘bush blitz’. They learn how to create dichotomous keys and translate their keys into a wildlife discovery app prototype. The resource includes links ...

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Beautiful biomes

In this lesson students learn the features of the five main biomes, and use ClassVR headsets and CoSpaces to design and create a virtual biome to explore. They research and identify the features of a biome and then create their own virtual environment. The resource explores the human impacts on biodiversity and explore ...

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Food innovation and molecular gastronomy lesson

In this lesson, students explore connections between science, design, and technologies through the lens of food innovation and food science. Students look at interesting and unusual food products, using food textures as a jumping off point to explore the relationship between chemistry and food. Students then experiment ...

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Visualising climate change lesson

In this lesson, students explore different approaches to data representation, with the aim of engaging audiences with scientific data. They explore local temperature and rainfall datasets over time and represent trends in innovative ways. Students learn about different ways to visually represent climate change, looking ...

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DTiF in conversation with Kevin Bradley and Cassandra Arkinstall from Save the Bilby Fund – Using Digital Technologies to help save bilbies

Kevin Bradley, CEO of Save the Bilby Fund, and Cassandra Arkinstall, a researcher and volunteer at Save the Bilby Fund explain how important digital technologies are in the campaign to save the bilby from extinction. The video explains how digital systems are used to collect and visualise data and help eradicate threats ...

Online

Humpback whales: what the data reveals

The lesson follows an inquiry process where students use the dataset to answer relevant questions about the whale population. They consider what other data they would need in order to effectively examine the impact on humpback whales of sonar activity and noise from development.

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DTiF in conversation with Save the Bilby Fund – Background information on the Save the Bilby Fund

Kevin Bradley, CEO of Save the Bilby Fund, and Cassandra Arkinstall, a researcher and volunteer at Save the Bilby Fund, explain why the bilby is an important indicator of the health of an ecosystem, and how their decline impacts other wildlife. This video gives an overview of what the Save the Bilby Fund does as they work ...

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Australian Curriculum: Digital Technologies Years 3–4 assessment task: Living and non-living things booklet

This PDF is a booklet that accompanies the years 3-4 assessment task, Classifying living and non-living things.

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Home energy use

Reducing carbon dioxide emissions and sustainable energy use and are two of the major issues facing the world today. This project explores energy use in homes, and compares individual energy use with the class average and calculate and graph CO2 emissions.

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Green packaging lesson

This lesson plan engages students in finding ways to reduce plastic waste in food packaging. Students investigate problems created by plastic waste then observe ways these issues are being addressed. They design new packaging for food items that currently produce excessive waste then test their designs objectively. The ...

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Sam the Lamb: Does wool burn?

This short entertaining video, narrated by ‘Sam the Lamb’ and 'Professors' Madeleine and Daisy test which fabrics burn easily and which fabrics are the most flame resistant. Sam and his science team test the flammability of a range of synthetic and natural fabrics including polyester, polar fleece, cotton and wool.

Interactive

experiMENTALS: Straw propeller

This resource contains a materials and instruction list and brief explanation for students about the process of creating a propeller using two bendy straws and a pair of scissors. A simple demonstration of one of Newton's Laws.

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

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Makey Makey boards

In this sequence of lessons students explore how electrical energy can be transferred and transformed in electrical circuits, using Makey Makey boards as the basis for experimentation and recoding of data.

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Interactive

Thermal comfort – sustainability action process (Years 7–10)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

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Planting fruit and vegetables

In this sequence of lessons students grow a plant from seed, capturing each step and decision as an algorithmic process and recording data for future learning.

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Producing cattle and sheep...beef and lamb

This is a unit of work comprising five sequences of activities in which students investigate cattle and sheep production systems and present a documentary, song, poster or brochure in response. In the first sequence, students engage with the industries, sources of information and possible forms of response. In the second ...