Search results

Text

Beautiful biomes

In this lesson students learn the features of the five main biomes, and use ClassVR headsets and CoSpaces to design and create a virtual biome to explore. They research and identify the features of a biome and then create their own virtual environment. The resource explores the human impacts on biodiversity and explore ...

Online

Design a flag with Pencil Code

Design your own Australian flag by firstly examining common elements of flags, creating a step by step process (algorithm) to program your design after exploring a ‘block-based’ turtle drawing program such as Pencil Code.

Online

Data and information

This is a unit for Year 5 from the Scope and sequence resources from the DT Hub. The topic of data collection and presentation is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students collect their own data and analyse the resulting ...

Online

Sydney Metro – a 3D design focused inquiry – Stage 3

This inquiry-based unit of work was created, trialled and peer reviewed as part of a professional learning program in inquiry-based learning for school teachers. The professional learning courses were part of a pilot partnership between the NSW Government’s Sydney Metro transport agency and Western Sydney University.

Video

Biomes that produce our food, industrial materials and fibre: producer video

This is a video about the mixed farming operations of Boonderoo Pastoral Company in South Australia. The farm is introduced by owner Lachie Seears who describes its size, family history and how region's Mediterranean climate allows him to diversify across a range of valuable commodities including Angus cattle, cross-breed ...

Online

Eco-calculator

In this sequence of lessons students make a paper prototype of an eco-calculator to demonstrate human impact on the environment and suggest changes in behaviour. This is an unplugged activity with an opportunity to extend learning to create a digital solution using Scratch.

Interactive

Branyi Bayann Niiringal (Yesterday, Today, Tomorrow)

This learning and teaching resource supports schools and their communities to make important Aboriginal sites accessible on Google Maps. This resource can only be viewed in Chrome, MS Edge, Firefox and Safari. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a ...

Online

Is it going to rain today?

In this lesson sequence students understand the importance of data in effective decision-making, and are able to find, sort and interpret Bureau of Meteorology (BOM) rainfall data, and to collect their own data and analyse the resulting datasets.

Video

Connecting Digital Technologies to food and fibre - Smart gardens 1

This video explores ways in which students can develop and apply their Digital Technologies knowledge, understanding and skills to create a digital solution through the Curriculum connection of food and fibre. The video is designed for educators who would like to learn how to use a BBC micro:bit to manage the water requirements ...

Text

Bethany Christian School – Timeline

This document presents the milestones in Bethany Christian School's participation in the Digital Technologies in Focus project.

Audio

Green Hill Public School – Podcast

This podcast includes information about the aims, challenges, insights and accomplishments of Green Hill Public School's participation in the Digital Technologies in Focus project.

Video

St Mary’s Primary School – Progress report 4

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the last in a series of four.

Text

Computational thinking poster

This infographic provides an overview overview of the concepts related to computational thinking.

Text

Classroom ideas: Micro:bit environmental measurement (visual and general-purpose programming): years 5-8

This tutorial shows ways in which environmental factors such as lighting and temperature can be measured and improved using micro:bits and sensor boards, and programmed using pseudocode, visual programming and general-purpose programming.

Text

Classroom ideas: Choose your own adventure: years 3-6

This PDF provides a sequence of activities that allow students to view and create planning templates and algorithms when making 'Choose Your Own Adventure' stories. Older students can use the visual programming language Scratch to build their stories.

Video

Computational thinking in the Australian Curriculum: Digital Technologies

This video provides an overview of computational thinking and how it can be taught in the context of other learning areas.

Text

Australian Curriculum: Digital Technologies years 5-6 Digital Systems assessment task: Staying fit, healthy and sun-safe: Teacher booklet

This document provides suggestions for using digital systems to encourage fit and healthy activity. It is the second in a series of four resources.

Text

Board and card games for exploring Digital Technologies concepts

This PDF suggests board and card games that are useful for exploring Digital Technologies key concepts and key ideas.

Text

Scratch 3.0 tutorial

This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.

Text

Data knowledge and skills tutorial: part 4 - analysing and visualising data

This video demonstrates ways in which data can be analysed and visualised. It is the final in a series of four.