F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This PDF provides activities for collecting, analysing and representing data about litter in the local community. It prompts students to consider the implications of rubbish in the local environment, and suggests actions students can take in order to reduce litter.
This PDF comprises four worksheets that allow students to observe, investigate, manipulate and program simple line-following robots (Ozobots), engaging in the computational thinking process while working with data.
This resource comprises two activities that allow students to explore the concept of chance in Mathematics. Students use computational thinking while using a micro:bit as a digital system to generate and collect data. Students implement programs involving branching and iteration in visual and general-purpose programming languages.
In this lesson students learn the features of the five main biomes, and use ClassVR headsets and CoSpaces to design and create a virtual biome to explore. They research and identify the features of a biome and then create their own virtual environment. The resource explores the human impacts on biodiversity and explore ...
In this lesson students explore slalom sports and how competitors maximise speed when completing a course. Students research different slalom sports and then share their findings with the class. Students investigate the impact of distance and friction on time to complete a course through digital and unplugged activities. ...
The number of eggs a female turtle lays in her lifetime influences the health of that species population. In this lesson we look at modelling data related to the number of eggs a female turtle lays in her lifetime, using real scientific data. Explore ways to model, interpret, represent and present data, creating an infographic ...
This activity outlines the process to undertake a biosecurity surveillance of a school environment. The teacher guide, slides and student sheets identify some invasive pests that represent a threat to NSW agriculture including cane toads, fire ants and exotic bees. The activity could be adapted for other locations.
Jennifer Hemer from Natural Resource Management Tasmania explains what's happening in the seafood industry in her state and how digital technologies are used to make the industry more sustainable.
This unit of work is designed to help students understand cane toads and their threat to the Australian environment and agricultural production. Why some animals are to be protected and others need to be eradicated. The resource includes a teacher guide, student learning journal and a PowerPoint presentation.
This video explores ways in which students can develop and apply their Digital Technologies knowledge, understanding and skills to create a digital solution through the Curriculum connection of food and fibre. The video is designed for educators who would like to learn how to use a BBC micro:bit to manage the water requirements ...
This sequence of lessons explores how conditions in the environment can impact on learning. Through investigating the environmental influences on our classroom, and learning environments such as light, noise and temperature, students collect data and identify the optimal learning environment.
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 3 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...
In this second of two lessons, students view a video to record data about the bilby (mankarr). They visualise and interpret the data.
In this resource, students investigate and measure the conditions of planet Earth. They explore temperature, gravity and the needs of living things. Students also discuss how some conditions on Earth are constant, while other conditions regularly change, and how living things have adaptations to survive these changes.
This resource provides strategies for assessing aspects of the Digital Technologies subject in the Australian Curriculum that relate to data using contexts from other learning areas and General Capabilities, including Science, Mathematics, Numeracy and Literacy. The resource includes an assessment planner and rubric, as ...
This video demonstrates ways in which data can be authenticated in spreadsheets. It is the second in a series of four.
This video demonstrates ways in which data can be structured in spreadsheets. It is the third in a series of four.
This video demonstrates ways in which data can be analysed and visualised. It is the final in a series of four.
This PDF is a booklet that accompanies the years 3-4 assessment task, Classifying living and non-living things.
This PowerPoint supports the years 5-6 assessment task, How do digital systems represent data?