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For the Juniors: Visit a restored 19th-century cottage

Take a trip back in time to discover what some Australian homes looked like in the past. Visit an old miner's cottage that was built long ago. Explore the kitchen, the living room and the outdoor toilet. Imagine what your life would be like if you grew up in this home.

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How times change

This resource is a website supporting teachers and students of the Australian Curriculum: History in Year 1. Includes teacher support, curriculum connections and ready-to-use digital resources about the present, past and future and about differences between their own lives and those of people in the past.

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Journeys and Connections

This resource displays objects related to stories of migration to Australia. Students locate and research relevant objects in their own community and create a digital story of migration. The resource uses objects from the Australian Journeys exhibition at the National Museum of Australia.

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School in the 1940s

Imagine going to school in the 'olden days' (the 1940s). Find out what morning assembly looked like. Discover the things that children kept in their desks and what they used to do their writing. This clip shows you what school was like in the past as two adults (actors Terry Norris and Carmel Millhouse) remember what they ...

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This Day Tonight: Playgrounds, billycarts and hot rods

Discover what school holidays were like for children in the past. In this black-and-white clip, a reporter asks some school children how they feel about holidays. Find out what kinds of things children did on their holidays when your parents and grandparents were your age.

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The going down of the sun

The Last Post is played during Anzac Day ceremonies and at military funerals. Watch this clip to find out what this bugle call means, especially for someone who has lost a family member in war.

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Chequerboard: Twinkle, twinkle, little ducks

A class of children join in a singing lesson on their first day of school in 1974. Watch and see how school has changed, and stayed the same, over time.

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Chequerboard: Bell's gone!

School finishes for the day and parents are waiting to take their children home. Find out what school pickup time looked like in 1974.

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Chequerboard: What's for lunch on the first day of school?

It's Shelley's first day of school and her mum shows her what's packed in her lunch box. Find out what school lunches looked like in 1974.

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Australian Disaster Resilience Knowledge Hub: Australian disasters

This is a curated collection of articles, photographs and internet links related to natural, technological and human-caused events including bushfires, cyclones, tsunamis, earthquakes, shipwrecks, urban fires, chemical and industrial events in Australia. Events included have posed a serious threat to a community or property ...

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Chequerboard: First day jitters

What was the first day of school like for your parents? This clip shows a group of children arriving at school with their parents in 1974.

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Migration to Australia in the 1800s

This sequence of five activities examines the reasons why people, especially women migrated to Australia. Using the historical inquiry process and primary sources including posters, diary transcripts, a water colour painting and sketches, explore the challenges passengers faced during their voyage to Australia.

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Chinese migrants and the Gold Rush

Throughout the 1800s Chinese migrated to colonial Australia to try their luck on the goldfields. This Look to Learn activity enables you to explore what life was like for the Chinese migrants through primary sources from this period.

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Communicate ideas and information

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of managing a project and communicating online is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students manage a project and follow the problem ...

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Intro to programming

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of algorithms and programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

Online

Programming projects

This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop an understanding of computer programming as a series of instructions.

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Taronga Zoo - Wild Australia: iPad app

This iPad app is designed for Stage 2 students to use while on excursion in the Wild Australia area in Taronga Zoo Sydney and at the Taronga Western Plains Zoo, Dubbo. Students create a field report from observations and can email and review their editable summary poster for further study back at school. The app has intuitive ...

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MoneySmart: The fun begins: plan, budget, profit!

This is a unit of work integrating aspects of the year 6 mathematics, English, geography, and economics and business curriculums around planning a nature fun park. The unit is intended to take about eight hours. It consists of eight sets of student activities supported by teacher notes, including mapping, holding discussions, ...

Interactive

Invictus Games Sydney 2018 – Stage 3 – Adaptivity and Invictus

This Stage 3 unit explores the idea of ‘adaptivity’ and identity across a number of KLAs. Students will answer the question ‘What is adaptivity?’ and will develop an understanding of how adaptivity serves inclusivity, especially in relation to adaptive sport. Students will explore the history and future of prosthetics. ...

Interactive

Pirate treasure hunt: eight challenges

Join forces with Pirate Jack. He needs your help to solve eight problems and find the hidden treasure. Use the map to work your way through the obstacles one by one and in the right order. Apply your maths and literacy skills to make sure you collect the correct item before tackling the next obstacle. For example, you’ll ...