F-10 Curriculum (V8)
F-10 Curriculum (V9)
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The focus of this activity is to discover the language that students are using to describe the features of shapes. Although students may know the names of many shapes, and may know the difference between a square and a circle, the description of why these shapes are different may not be mathematically accurate. Listen to ...
The focus of this activity is to discover if students can use their knowledge of repeating patterns created with objects and extend this to number patterns. It is important to remember to ask students to continue patterns to the right and left. This is important as students need to be able to count forwards and backwards.
This game challenges students to use their knowledge of place value to add and subtract random numbers in order to meet a target value.
This game played in pairs or small groups challenges students to create equations using numbers rolled on ten-sided dice.
This 12 page guide explains how to set up a micro:bit as a mini seismometer that will detect shaking, and how to collect and display the data. The guide also includes classroom-ready activities on how to introduce and explore vibrations and earthquake monitoring.
This activity challenges students to continue a number sequence from any starting point. Using counters or other physical materials to create the number sequence prior to recording may help students, as they will be able to see what the number pattern looks like.
Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...
The focus of this activity is to discover if students can make, copy, continue and explain repeating patterns. Often students will only be asked to continue patterns to the right, but ensure you ask students to continue patterns to the left. Like the number sequence a pattern can extend in both directions.
This sequence of 6 tasks explores relationships between numbers 1 to 20 through subitising, comparison, and using 5 and 10 as benchmarks. Students organise collections and use subitisable patterns to help count the total in their collection. Students also compare their collection with a friend to see who has more and who ...
This 80 page booklet covers a range of topics concerning volcanoes. It includes information about causes of volcanic eruptions, volcano types, where volcanoes are found and why, Australia's hot spot volcanoes and the hazards and benefits of volcanoes. Activities cover the science of eruptions and their impact on people, ...
This teacher guide provides information about earthquakes and online portals to download real world earthquake data, as well as two student inquiry activities. Each activity includes instructions on how to access and use the relevant portal as well as questions that prompt students to find, record, and interpret the data. ...
This 35 page booklet explores tsunamis, what generates tsunamis, where they occur, what happens when they reach land, how tsunamis impact Australians, and the role Geoscience Australia plays in providing the Australian Tsunami Warning System. The booklet contains a glossary, links to online resources, activity ideas and ...
The focus of this activity is for students to count a variety of objects in their home environment and write the number for each.
These activities focus on developing skills in estimation and rounding. Estimation can help children to make reasonable guesses at solutions and check the accuracy of their calculations.
This resources demonstrates simple and compound interest and includes an activity sheet for students with questions about the differences in calculations and cumulative interest over time.
The purpose of this game is for students to construct arrays and to describe them in words and numbers.
This activity provides a way for children to show and tell what they know about numbers. It can be modified for different age groups and used every day with a different number.
This activity challenges students to unpack a rule and see if it is being used correctly. Often students will just learn a rule and blindly use it. This task asks students to stop and think and then make corrections to ensure the rule works in all cases (generalise).
The focus of this activity is to discover what students know about coins and money. Some students will be familiar with coins and will have no trouble sharing their knowledge. Other students will have had limited exposure to money and what it looks like and how it is used.
This lessons explores the use of Cuisenaire rods and uses play to introduce them to students.