F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This is a website to help teachers implement an Education for Sustainability (EfS) approach in their professional practice. The multi-layered site is organised into five main sections. The first (Steps) identifies four key EfS contexts and provides support for each, including 11 case studies and five teacher profiles that ...
The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...
In ASIC's MoneySmart Teaching Advertising detectives students will become detectives in a bid to help solve an alarming case of advertisements influencing children to buy or want a product. Students will investigate the different gimmicks/tricks used in advertising, how they target children and how their effect can be minimised. ...
This learning activity will help you make connections between yarning and wellbeing programs, and how you can use yarning circles to support respectful, honest and open communication to promote connectedness among students, particularly using the morning circle routine. It is part of a sequence of 8 individual learning ...
This activity introduces children to the idea of a yarning circle and its importance in First Nations Culture. It is part of a sequence of 8 individual learning activities designed to support the meaningful use of yarning circles in learning environments. OUTCOMES of this learning activity are for children to: understand ...
Yarning circles provide opportunities for all to be heard, for discussions to be had and for understandings to be reached. This learning activity provides activity ideas for use in a yarning circle and will support students to develop a calendar for the yarning circle; be empowered to utilise the space regularly and meaningfully; ...
A sensory garden is a garden that engages all the senses: touch, smell, hearing, sight and even taste. Sensory gardens create a rich sensory experience as users directly and indirectly interact with the plants and the space. In addition to providing tips for creating a sensory garden and the best types of plants to choose, ...
This activity is part of a broader activity sequence that has been developed to help you design, build and use a yarning circle in your school or community. It is part of a sequence of 8 individual learning activities designed to support the meaningful use of yarning circles in learning environments. It will help guide ...
The aim of this online refresher course is to enhance the confidence and competence of generalist primary school teachers in delivering purposeful and engaging PE. The course aims to improve student learning in schools by addressing critical challenges. It tackles the decline in physical education and the rise of sedentary ...
The cards include a variety of games designed to develop the skills of a range of sports and to encourage children to have fun and get active by focusing on skills not drills. The activities are based on the Game Sense approach, with the objective to develop in school-aged children a love of physical activity that will ...
Sportsability is a suite of user-friendly, inclusive activity cards that have been designed to assist teachers in the delivery of sports-based activities that cater for all levels of ability. They provide activities for a variety of different game categories that assists in teaching children both general skills, and the ...
The Orb is a collection of multimedia learning resources about Tasmanian Aboriginal histories and cultures. It explores the interconnections between people, Country, culture, identity, and the living community. The multimedia resources have between three and five sections in which Tasmanian Aboriginal people share their ...
This unit of work focuses students on becoming aware of unsafe situations and using self-talk to keep themselves safe. Students identify strategies to avoid unsafe situations and communicate their understandings by creating comic strips, role plays and games. Finally students are challenged to identify an idea that could ...
Module 4 is one of a series of modules on a web page. It is a sequence of learning focuses on public transport safety for middle primary students in Victoria. Students investigate the environmental and health benefits from using public transport, plan a journey using their local public transport and explore safety issues. ...
Riawena means ‘fun (sport)’ in the language used by the Aboriginal people of the Oyster Bay area of Tasmania. A number of the games and activities can be conducted as athletic events. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation ...
A hockey game was played by the Noongar people in the south of Western Australia. The game was called meetcha boma (‘nut striking’) in the Perth area. A meeja or meetcha (red gum nut) was used as the ball and a piece of wood with a crooked root (bandeegurt) as the hockey stick. The stick was generally bent into shape with ...
This stone rolling and stopping game was originally described as ‘stick-and-stone’ and was played by men in the Boulia district of Queensland. The Pitta-Pitta people referred to it as pucho-pucho tau-i-malle. This is a ball rolling and stopping activity involving two groups of players. The Yulunga: Traditional Indigenous ...
Rollers (toy cars) are to be found in many Aboriginal settlements in more remote parts of Australia. For example, toy trucks are made of wheel rims and toy cars from wire or twine attached to large tins filled with sand or damp soil. The tin-can rollers are pushed with handles made of wire or pulled using wire or twine. ...
Skipping with a vine was popular with the Jagara (or Jagera) people of Brisbane and surrounding areas. The game outlined below was based on a 1950s account by an elder named Gaiarbu. To play this skipping game successfully, the players needed to be very active and had to have plenty of practice. This is a skipping game ...
Marutchi or black swan was a water game played by the Jagara (or Jagera) people in the Brisbane area. It was often played among inhabitants from different areas. Some of the players were very clever and could avoid being caught. If a player became tired he or she could be replaced by another player. Spectators were not ...