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Place value: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Place value. Students consolidate part-part-whole knowledge when partitioning and describing two-digit numbers and extend this to three-digit numbers. They partition, rearrange, regroup and rename numbers to 999, and establish clarity about the role of zero.

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ACARA sample assessment task: years 7-8

This resource provides strategies for assessing students' understanding of the ways in which data can be sourced, organised and represented to maximise options for analysis, evaluation, decomposition and visualisation in order to create digital solutions. The context of the resource is the liveability of the places in which ...

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Sample phonics worksheet - standard

This worksheet accompanies the sample phonics lesson for students who have progressed past the initial stages of their phonics learning.

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Sample phonics lesson slides - standard

This slide pack is a sample of a phonics lesson for students who have progressed past the initial stages of their phonics learning.

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Repeating and growing patterns: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Repeating and growing patterns. Students continue to appreciate and observe how patterns are present throughout mathematics. They recognise, describe and create additive patterns that grow or shrink by a constant amount. They also identify missing elements in pattern sequences.

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Using decodable texts in the classroom

This infographic guides teachers on using decodable texts with students as part of your systematic synthetic phonics instruction.

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Film it! Screenwriting

Screenwriting is the act of writing what's known as a script or screenplay for film, television and web series. It involves a special set of rules that makes it different from a book or play. This module of Film It covers formatting, scene writing, script structure, themes, and character. Writing the script is part of ...

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Micro:bit missions: Take a chance on me (Integrating Mathematics): years 6-8

This resource comprises two activities that allow students to explore the concept of chance in Mathematics. Students use computational thinking while using a micro:bit as a digital system to generate and collect data. Students implement programs involving branching and iteration in visual and general-purpose programming languages.

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Fluency and progress monitoring

This self-paced learning module explains fluency at the letter-sound correspondence level, word, sentence and whole-text level, and explains how to use a progress monitoring tool. It contains a webinar, free downloadable resources and further professional reading. It is the fourth of seven professional learning modules ...

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Classroom ideas: Micro:bit environmental measurement (visual programming): years 5-6

This tutorial shows ways in which environmental factors such as lighting and temperature can be measured and improved using micro:bits and sensor boards, and programmed using pseudocode and visual programming.

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Catchment management: water sustainability

Water is an important resource, and is required by all living species to survive. Water is also important for many industries and businesses. This activity investigates the different land uses over time across your local catchment. OUTCOMES are for children to: understand the natural and urban water cycle; learn about the ...

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Catchment management: the story of a river

Water moves through the environment by the Water Cycle. This activity investigates the journey of a river through the catchment. It is part of a sequence of 5 individual learning activities designed to support understandings of catchment management. Follow water through the environment and explore the changes to water quality ...

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Game builder

Game Builder is an online resource for teachers and students making their very first videogame, and for those who have some experience already. There’s more to a good game than good code! As with most creative projects, success comes from good ideas and thorough preparation. This resource will take you through the building ...

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Catchment management: what’s in a drop?

Water is a precious resource, yet water is also wasted every day. This activity investigates water consumption and how you can reduce the amount of water wasted. OUTCOMES of this learning activity are for students to: understand the urban water cycle; learn different ways to reduce water usage; discover how much water is ...

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Position and location: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Position and location. Students interpret simple maps to describe directions from an object relative to another, using positional and directional language.

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Shapes and objects: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Shapes and objects. Students develop their reasoning when comparing and classifying shapes by their attributes. They develop the spatial language to describe shapes.

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Place value: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Place value. Students consolidate and deepen place value knowledge of two- and three-digit numbers. They do this by partitioning, rearranging and regrouping numbers to help in addition and subtraction calculations.

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Number sequence: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Number sequence. Students learn to recognise, represent and order whole numbers up to 10,000 and beyond. This involves using number names, writing conventions and renaming numbers using place-value parts.

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Fractions: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Fractions. Students will develop their understanding of multiple representations of fractions including 1/2, 1/3, 1/4, 1/5 and 1/10 using three different models: area models, length models and set models.

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Multiplication and division: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Multiplication and division. Students further develop multiplication and division concepts. They multiply and divide one- and two-digit numbers. Students represent problems using number sentences, diagrams and arrays, and use a variety of calculation strategies.