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Data and information

This is a unit for Year 5 from the Scope and sequence resources from the DT Hub. The topic of data collection and presentation is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students collect their own data and analyse the resulting ...

Online

Intro to programming

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of algorithms and programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

Online

Programming projects

This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop an understanding of computer programming as a series of instructions.

Interactive

Invictus Games Sydney 2018 – Stage 3 – Adaptive sports and games

Everyone can play. That's the message in this Stage 3 unit on adaptive and inclusive sports and games. Adaptive sports are not just for people with a disability, in fact adaptive sports make important changes that allow everyone to play in a fair and fun way. Learn about some of the adaptive sports played at the Invictus ...

Online

Communicate ideas and information

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of managing a project and communicating online is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students manage a project and follow the problem ...

Video

What skills are important for programming robots?

Listen as David McKinnon from UNSW describes some of the skills that are useful to have if you want to program robots. David explains an activity that exercises problem solving skills. Why don't you try doing it? Look at a map and find some towns that are close to yours. Use the scale on the map to work out the distances ...

Video

MathXplosion, Ep 20: Crack an ancient Roman code

Decrypt the ancient cipher box used by Julius Caesar over 2,000 years ago! By shifting the alphabet or replacing one letter for another further down the alphabetical sequence, you can crack a coded message. The secret to a cipher is one special piece of shared information, known as a key. This shared key is required for ...

Video

What are pixels?

Meet Kevin Systrom and Piper Hanson as they explain how digital images work. What are pixels, those tiny dots of light, made from? How are colours created and represented? What does Kevin say about the way mathematical functions are used to create different image filters. What is the difference between image resolution ...

Online

Taronga Zoo - Rainforest heroes: iPad app

This iPad app provides an experience of Taronga Zoo's stunning Wild Asia rainforest trail. Guided by volunteer researcher Heidi Greentree and a GPS map, students create a PDF field report using the photographs they have taken, observations made and information collected. This can be emailed for further research and discussion ...

Online

Design and Make a Financial Plan for a Market Garden

This is a teacher guide providing suggestions for Maths activities based on designing a sustainable market garden and developing a budget for creating and maintaining the market garden as a profitable enterprise. It highlights the need for researching factors such as crop growing conditions and sales potential, and provides ...

Online

A year on a farm

This resource is a 50 page pdf integrated inquiry unit, for junior primary students, exploring farm life and farm produce. It uses the five stage inquiry model to sequence activities on the importance of measuring time in farm production. Topics explored are: how do farmers grow animals and crops?; how are these processed ...

Text

NFF: Farm facts 2012

This is a multilayered web page produced by the National Farmers' Federation, which includes links to a 34-page pdf and a Prezi providing a summary of agricultural production in Australia in 2012. These include information about Australian farmers and farms, as well as an overview of farming sectors such as wool, cotton, ...

Interactive

My American farm: app for iPad

This iPad app contains a selection of games with an agricultural theme. At the conclusion of the activities, fun farm facts or information are provided (some of these facts can be read aloud by selecting a volume icon). The games encompass a range of things important to farming life including farming equipment, careers ...

Online

Taronga Zoo - Wild Australia: iPad app

This iPad app is designed for Stage 2 students to use while on excursion in the Wild Australia area in Taronga Zoo Sydney and at the Taronga Western Plains Zoo, Dubbo. Students create a field report from observations and can email and review their editable summary poster for further study back at school. The app has intuitive ...

Video

Farm Diaries: producer video

This is a video about pig production at the Tintinara property of the Mount Boothby Pastoral Company in South Australia. Pigs at various stages are shown, including nursing piglets, weaned piglets weighing between 7 and 10k, and pigs close to a live weight of 100k. Pig producer Alastair Johnson gives statistics about the ...

Online

Communicating safely online

In this sequence of lessons, use a game to explore the nature of personal information, how data can be recorded to reflect individual identity and how students might protect their personal information.

Online

Buzzing with Bee-Bots

This learning sequence Buzzing with Bee-Bots can be used to develop foundation skills in computational thinking and to develop an awareness of personal experiences using digital technologies. Students follow and describe a series of steps to program a floor robot. They plan a route to program a robot to follow a path and ...

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Online

Introducing algorithms

In this sequence of lessons, students design a sequence of steps for others to follow. They convey their instructions to peers and evaluate the work of others to determine if the outcome was successful.

Interactive

Scratch Jr - Google Play app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.