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Listed under:  Science  >  Scientific inquiry  >  Experiments
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Sphero slalom lesson

In this lesson students explore slalom sports and how competitors maximise speed when completing a course. Students research different slalom sports and then share their findings with the class. Students investigate the impact of distance and friction on time to complete a course through digital and unplugged activities. ...

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Downloadable

Walking on Crushed Glass

This is an illustrated story of a real-life engineering solution designed to recycle glass waste and reuse it as reinforcement for concrete used in footpaths. The book explains the process of innovation to reach a viable solution. It shows the creativity, innovation and collaboration required to provide a solution that ...

Interactive

Environmental and Zoo Education Centres – primary school resources

A collection of digital resources for primary school teachers and students to support teaching and learning from home, with a particular focus on geography, science and history. The resources were developed by Department of Education teachers from 25 Environmental and Zoo Education Centres in NSW and include Google Sites, ...

Interactive

Biodiversity – sustainability action process (Years 3–6)

This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Experimental probability

This is an interactive resource that enables students to conduct virtual probability experiments using a spinner or a pair of dice. The student can manipulate the relative sizes of the different coloured segments of the spinner or the numbers on the faces of the dice to investigate the effect of these changes on probability. ...

Interactive

Spinner

This is an interactive resource that investigates experimental and theoretical probability based on a spinner. The student can select the number of segments on the spinner and simulate spinning the spinner with a mouse click. The outcome of each trial is recorded in a table along with a comparison between the cumulative ...

Text

ACMF: Effects of selective breeding

This resource is a web page providing information about an experiment on the growth rate of different chicken breeds carried out by students at James Ruse Agricultural High School in NSW, which shows the influence of selective breeding on chicken weight. It includes a side-by-side column graph comparing the weight of egg ...

Interactive

Racing game with one die

This is an interactive game that investigates probability by simulating a two-car race, in which the movements of the cars are based on the roll of a die. Cars advance when certain numbers are rolled, and the student can experiment with probability by selecting which car moves forward for a given outcome of the roll of ...

Video

Catalyst: Probability and the gambler's fallacy

Mathematician Lily Serna visits Luna Park to explain a great probability pitfall. She shares a century-old tale from Monte Carlo casino, and then she puts its lesson to the test. If you flip a coin and it lands on heads three times in a row, what result would you predict for the next flip? Find out why intuition might land ...

Video

Catalyst: Probability and the birthday paradox

Even when a maths problem seems simple – for example, the chance of two people sharing a birthday – the maths can run counter to our human intuition. Mathematician Lily Serna poses a maths problem to the Clovelly Bowling Club: how many people do you need to gather to get a 50 per cent chance of any two people in that group ...

Online

Primary mathematics: games, simulations and modelling

These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...