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Work sample Foundation Year Science: Watch it move

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Foundation Year Science. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Work sample Foundation Year Mathematics: Knowing numbers

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Foundation Year Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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On, Over, Under, Beside - Calculate

This simple game helps students develop their understanding of positional language.

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Shapes: Which One Doesn't Belong? - Calculate

The focus of this activity is to discover what students know shapes, including their features and properties. What language are students using to describe and sort shapes? How can we as teachers help students increase their shape vocabulary?

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Whisper Whisper Loud - Calculate

This game explores number sequences and practises skip counting.

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Pattern & Algebra Foundation - Calculate

The focus of this activity is to discover if students can make, copy, continue and explain repeating patterns. Often students will only be asked to continue patterns to the right, but ensure you ask students to continue patterns to the left. Like the number sequence a pattern can extend in both directions.

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Work sample Foundation Year Dance: Snow play

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Foundation Year Dance. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Benny Bungarra’s Big Bush Clean-up: Unit of work

This unit of work has been written to support the story Benny Bungarra’s Big Bush Clean-up. This book is an environmental tale that shows how animals are affected by rubbish left in their habitat by humans. Themes include First Nations texts, friendship, teamwork and the environment. This unit provides practical teaching ...

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Finding Shapes and Objects - Calculate

The focus of this activity is for students to count a variety of objects in their home environment and write the number for each.

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How Many? - Calculate

The focus of this activity is for students to count a variety of objects in their home environment and write the number for each.

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Bunny Ears - Calculate

This quick game encourages students to use their fingers to model numbers in different ways.

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Work sample Foundation Year Japanese: Clap the characters

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Foundation Year: Clap the characters. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic ...

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Data interpretation: organise data by classifying, grouping and sorting objects

This PDF provides suggestions for organising and classifying discrete items according to different criteria, for example, shape, size, colour and type, and prompts students to identify ways in which school resources have been classified.

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Books for exploring Digital Technologies concepts

This PDF provides a list of suggested books or similar that identify and discuss key concepts, key ideas and related ways of thinking about Digital Technologies.

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Digital Technologies resource types and resource mapping template

This three-page document gives suggestions for selecting and organising Digital Technologies resources, including physical equipment, unplugged activities and online links. It includes a simple template that may be helpful in documenting these.

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Numeracy learning progression and Digital Technologies

This PDF illustrates how the National Numeracy Learning Progression can be used with Digital Technologies to support student progress in literacy.

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Easterbrook review: Systems thinking and Computational thinking

This article explores how the relationship between systems thinking and computational thinking would provide a conceptual basis for transformational change – change that considers the social and environmental impact of technology.

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DTiF Classroom Exploring AI in the Classroom: Activity

Simon Collier, Digital Technologies in Focus Curriculum Officer, takes viewers though a lesson from the Digital Technologies Hub exploring how machine learning can be used to organise photographs.

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Expert webinar video: Russell Scott - Vortals: Augmented reality, virtual reality, 2D, 3D and game design lessons

Russell Scott, Co-Founder of multimedia design company Vortals, demonstrates some of the ways he teaches students about augmented reality, virtual reality, 2D, 3D and game design.

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Effective DTiF strategies

This PDF lists eight ways in which Digital Technologies in Focus (DTiF) supported the implementation of Digital Technologies in disadvantaged schools.