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Interactive

Safe Crossing Creator - Minecraft: Education Edition

A game for students to understand how to be safe when using railway and tram crossings. Students will read stories of characters, interpreting the unsafe behaviour shown and creating/placing a sign to remind all crossing users of the safe behaviour. As a learning artefact students produce a report detailing the unsafe ...

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The convergence of gaming and gambling

In this lesson, students examine the convergence of gaming and gambling. The correlation between the two activities and their effect on health and the potential harms is discussed. To conclude, an awareness campaign is initiated through designing posters. The lesson is outlined in detail including NSW curriculum links, ...

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Gambling and the determinants of health

In this lesson, students compare and contrast gaming and gambling, and the effect on health and the potential harms. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to supporting videos, student handouts, student and teacher reflection points. ...

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Gambling harm and support networks

In this lesson, students research support networks that are available for gamblers in Australia. They explore how to recognise behaviours that indicate whether gambling is causing harm and how to seek and provide help for harmful gambling behaviours. The lesson is outlined in detail including NSW curriculum links, learning ...

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Risks, gambling and reducing harm

In this lesson, students explore the risks of gambling by creating a risk matrix to compare gambling to risk-taking behaviours. Following this, students work together to explore the facets of gambling and activities that can be considered gambling. The lesson is outlined in detail including NSW curriculum links, learning ...

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Gambling support and services

In this lesson, students practise and apply skills and strategies to seek help for themselves and others through discussing a range of gambling-related scenarios. Students apply empathy, focussing on solutions and identifying services available to support people experiencing gambling harm. The lesson is outlined in detail ...

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Gambling as a cultural identity in Australia

In this lesson, students critically evaluate gambling’s link with Australia’s cultural identity through the lens of the traditional ANZAC day game of Two-up. Students will then propose alternatives to that aspect of the Australian cultural identity, encouraging their local community towards healthier choices around gambling ...

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The gambling zone: Issues and consequences

In this lesson, students work through an article outlining some of the factors influencing gambling-related behaviours. Using a quiz, students compare the mechanics of games to gambling before exploring scenarios looking at the health impacts of gambling harm and discussing strategies to minimise harm. The lesson is outlined ...

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Gambling: Identifying influences

In this lesson students consider their circles of influence, identifying influential factors that may contribute to finding ourselves in potentially unsafe situations. Students then explore ways to resist negative influences and encourage positive influences. The class practices responding to situations of gambling harm ...

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Types of gambling in Australia

In this lesson, students investigate different types of gambling in Australia and how it is growing in popularity, raising awareness of how accessible gambling is in our day to day lives. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to ...

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The signs and risks of gambling

In this lesson, students explore the indicators and effects of gambling excessively. Students then create a mini-film, short clip or podcast to highlight the risks of gambling and how gambling can affect a young person’s life. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion ...

Online

Daily review example

This slide pack provides a sample daily review lesson which is a key component of teaching phonics using a systematic synthetic phonics (SSP) model that follows evidence-based research. It can be adapted to follow any phonics progression or lesson.

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Word and code complexity continuum

This diagram shows the gradual progression of skills that students need to develop so they can read and spell words with increasing complexity.

Assessment

Progress monitoring tools Phases 6-10

These tools support teachers to monitor individual and whole-class student progress in Phases 6-10 of the Literacy hub phonics progression. Each phase has a student reference page and a teacher marking sheet, and instructional notes for the teacher are provided.

Assessment

Progress monitoring tools Phases 11-15

These tools support teachers to monitor individual and whole-class student progress in Phases 11-15 of the Literacy hub phonics progression. Each phase has a student reference page and a teacher marking sheet, and instructional notes for the teacher are provided.

Assessment

Progress monitoring tools Phases 21-24

These tools support teachers to monitor individual and whole-class student progress in Phases 21-24 of the Literacy hub phonics progression. Each phase has a student reference page and a teacher marking sheet, and instructional notes for the teacher are provided.

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Year 1 Phonics Check: Administration guide

This guide provides detailed information for school leaders and teachers on what the Year 1 Phonics Check is (a free, 7-minute assessment that assesses students' decoding skills across words of increasing complexity). The guide contains information on delivery modes and key materials, administering the Check, recording ...

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Year 1 Phonics Check Analysing and responding to results

This guide explains how to analyse data from the Year 1 Phonics Check, and how to use it to inform instruction. The Year 1 Phonics Check is a free, 7-minute assessment that assesses students' decoding skills across words of increasing complexity.

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Year 1 Phonics Check and the Australian Curriculum

This document outlines how the types of words assessed in the Year 1 Phonics Check (a free 7-minute assessment to assess students' decoding skills across words of increasing complexity) align with descriptors in the Australian Curriculum V9 and with indicators of literacy development described in the National Literacy Learning ...

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The Simple View of Reading and the year 1 Phonics Check

This document explains the Simple View of Reading. It gives teachers a framework to map student strengths and areas of need with the two key factors required for reading comprehension: word recognition (decoding) and language comprehension.