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Downloadable

Left overs

Students investigate the relative position of numbers by modelling fractional numbers between whole numbers. They represent linear models of fractions along number lines and use these models to count and solve simple fraction addition problems.

Downloadable

Act it out

Students revise and extend the recall of 10x. They describe and continue patterns created from multiplication, and solve multiplication and division problems.

Video

Area and perimeter video

Use this video to connect area and perimeter to real world applications to set the context for why we are learning about area and perimeter.

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Decimal fractions video

Use this video to explore decimal fractions, how they are represented and how we use them in day-to-day contexts.

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Estimation and Rounding - Calculate

These activities focus on developing skills in estimation and rounding. Estimation can help children to make reasonable guesses at solutions and check the accuracy of their calculations.

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Multiplication Facts - Calculate

This resources describes some games and activities that can be used to help students learn the multiplication facts (or times tables) up to 10 × 10.

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Factors and Multiples - Calculate

These games and activities require children to identify factors and multiples to help children become more familiar with these terms. This understanding will support children’s ability to solve problems, including knowing how to add fractions with different denominators.

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Subtraction Year 3 & 4 - Calculate

This activity is designed to encourage students to develop and explain different strategies to solve subtraction problems.

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Catch the Moon - Calculate

This game applies students' knowledge of location on a grid and practises directional language. Students develop a strategy to make effective moves, using two dice, counters and a 10 by 10 grid.

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Mystery Picture - Calculate

This activity asks students to follow directions and use grid coordinates to create a picture.

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Investigating Measurement (Year 3 & 4) - Calculate

The focus of this activity is to find out what students know and understand about length and the metric system.

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Time Year 3 & 4 - Calculate

This lesson focuses on different ways to tell time.

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More than, less than ½ - Calculate

This game, played with ten-sided dice, in pairs or small groups, provides students with opportunities to make, simplify and compare fractions with different denominators. Students aim to collect fractions that are more than a half and less than a half, recording their rolled fractions on a score card as the game progresses.

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Pass The Count - Calculate

This game allows students to practice their skip counting skills in small groups.

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Fraction War - Calculate

This game, played in pairs with a of dominoes, challenges students to create fractions and compare their values. The player with the higher value fraction wins each round and the associated domino. The game is played until one player owns all the dominoes.

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Four in a Row - Calculate

This game played in pairs or small groups challenges students to create equations using numbers rolled on ten-sided dice.

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Decimals Year 3 & 4 - Calculate

The focus of this activity is to find out what students know about addition of decimals and what are some of the different strategies students are able to use and explain. Do students prefer to use equations or do students rely more on empty number lines?

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Symmetry Year 4 - Calculate

This activity is about symmetry and transformations. The aim is for students not simply find solutions but to think about a way to record their discoveries in a systematic way. How can students share their thinking and compare their answers to someone else?

Downloadable

Let's party!

In this lesson students learn about needs and wants whilst budgeting for a birthday party. Students gather and compare data about how their classmates celebrate birthdays. They are then introduced to budgeting in the context of planning a party. They are asked to consider how needs and wants impact their spending choices ...

Interactive

Greatest Of All Thieves (Estimating and subitising)

Gasp! The goat burglars robbed the piggy bank and stole all the pig's money! As a team, use subitising to estimate how big the heist is and recover the fortune from those greedy goats. Then, use number sentences to explain your thinking. Mathematical ideas and strategies this game supports: - Estimate the total of a collection ...