F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This activity invites students to explore the phenomena of balance and investigate the question, 'Can you find at least three different ways of balancing three identical weights on a balance board?' Students work with a simple balance (e.g., a ruler as the balance board, a toilet-paper-tube fulcrum, and coins as weights), ...
Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 4 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...
These activities focus on developing skills in estimation and rounding. Estimation can help children to make reasonable guesses at solutions and check the accuracy of their calculations.
This lessons explores the use of Cuisenaire rods and uses play to introduce them to students.
The focus of this activity is to encourage students to use trial and error and persistence to solve a mathematical problem.
The aim of this task is to provide a rich, contextual activity through which students can begin to explore the addition and subtraction of one- and two-digit of numbers in everyday contexts.
This lesson helps students explore different shape transformations and describe symmetry in objects and images.
Regular practise of addition facts can help children build their confidence in maths.
This game, played in pairs with a of dominoes, challenges students to create fractions and compare their values. The player with the higher value fraction wins each round and the associated domino. The game is played until one player owns all the dominoes.
This small group game challenges students to use logic and problem solving strategies to name multi-digit numbers.
This activity is designed to encourage students to develop and explain different strategies to solve subtraction problems.
This activity asks students to follow directions and use grid coordinates to create a picture.
This open-ended task challenges students to carry out a mathematical investigation using a ribbon-bow as a stimulus. They are encouraged to develop their own research questions and investigate possible solutions using using mathematical problem solving and modelling strategies.
In this game students practise addition and subtraction of 2-digit numbers, using multiple strategies.
The focus of this activity is to find out what students know about addition of decimals and what are some of the different strategies students are able to use and explain. Do students prefer to use equations or do students rely more on empty number lines?
This game gives students opportunities to practice subtraction skills and to learn subtraction strategies, including the jump strategy, the split (or partition) strategy, compensation and the count-up to strategy (sometimes called the Shopkeeper’s method).
This lesson focuses on different ways to tell time.
ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.