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Transformation: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Transformation. Students explore and develop their understanding of the enlargement transformation using dynamic geometry software. They will investigate what changes and what remains the same when a shape or object is enlarged. Students will look for patterns in the ...

Online

Conduct chance experiments: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Conduct chance experiments. Students draw on what they have learnt about probabilities related to compound events and apply this knowledge in a variety of experiments. The use of digital tools and simulations allow for repeated practice of compound events and help to ...

Video

Exploring Australia's Seafloor

This video, presented by marine ecologist Dr Rachel Przeslawski, explores how marine scientists make maps of the seafloor and what these maps are used for. Dr Przeslawski talks about her experiences as a marine scientist involved with making maps from ships and discovering the depth, shape and hardness of the sea floor. ...

Online

Systems Thinking and AI applications

This lesson takes a systems thinking approach to understanding the place of artificial intelligence (AI) as a component within solutions to real world problems, such as predicting bushfire hotspots, spotting and monitoring animals in the wild, automated horticulture and agriculture, and early detection of medical issues.

Online

Seeing the wood for the trees

In this lesson sequence students summarise data using advanced filtering and grouping techniques, for example pivot tables in spreadsheets and aggregation functions in databases.

Online

Represent collected data: Year 9 – planning tool

This planning resource for Year 9 is for the topic of Represent collected data. Students are familiar with different types of visualisations of data and variables and can evaluate and interpret data displays. Students can label data as categorical (ordinal or nominal) or numerical (discrete or continuous) and consider which ...

Online

Creating a Biology AR poster using Unity

In this lesson, students explore how to design and implement a simple Augmented Reality (AR) world to project DNA model using Unity 3D and Vuforia SDK for Unity 3D.

Online

Getting warmer

This lesson sequence intentionally uses a visual based programming tool to introduce designing and validating algorithms. Those students who complete this task can move to code the result in any text based language with which they are familiar.

Online

A spreadsheet's secret weapon

In this lesson sequence, students learn to use pivot tables which have been described as the most powerful tool within spreadsheets.

Downloadable

Assessment task: Non-transitive dice

This assessment includes a number of questions to enable students to demonstrate their understanding and learning in probability. Students will be asked to explore the outcomes of a set of non-transitive dice using probability tree diagrams, and discover their unique features. The assessment task is outlined in detail including ...

Online

Who wants to be a millionaire?

This lesson sequence uses the well-known wheat/rice and chessboard problem as students use spreadsheets to simulate iteration and to solve problems.

Online

Augmented Reality Timelapse Artwork with Artivive

In this project, students build their own augmented reality (AR) artwork using free digital tools with Artivive. Students can augment an existing artwork or design their own. This new technology allows artists to create new dimensions of art by linking classical with digital art.

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Landscape Painting

This teaching activity explores the ways that artists render foreground, middle ground, and background in a landscape painting. Students will then create a landscape painting using various techniques to portray illusions of depth and reflection.

Downloadable

PyGame in a Day

As a general purpose programming language, python has a number of libraries that can be used for different purposes. PyGame is a free and open source python library that makes it easier to make multimedia applications like games.

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Water-Bottle Membranophone

This activity invites students to make a membranophone, an instrument that produces sound from a vibrating stretched membrane. The activity includes a list of tools and materials required, assembly instructions, what to do and notice, an explanation for the underlying science of what students observe and suggestions for ...

Downloadable

Loot boxes

In this lesson, students will create their own video game concept, complete with a loot box system. They will then calculate the probability of obtaining all unique items to form a complete set, considering the challenges this random system entails and how the gambling system inherent could lead to unexpected losses. The ...

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Flower Dissection

This activity invites students to dissect a flower to explore the form and function of plant reproductive structures. The activity includes a list of tools and materials required, assembly instructions, what to do and notice, an explanation for the underlying science of what students observe and suggestions for further activities.

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How to teach digital citizenship and online safety - Scope and sequence Australian curriculum

This resource provides links to lessons and activities at each level of schooling from Foundation to Year 10 in the area of online safety.

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Proportion, Graphs and Equations - Calculate

This unit challenges students to identify and describe everyday examples of ‘direct’ and ‘indirect’ proportion. They learn to recognise direct and inverse proportion from graphs, distinguish between positive and negative gradients and use the equation y = kx to model direct linear proportion.

Downloadable

digIT Web Design workbook

This lesson provides an introduction and overview to learning HTML and CSS. It provides guidance and tips to help students to create and design their own website.