F-10 Curriculum (V8)
F-10 Curriculum (V9)
Tools and resources
Related links
Your search returned 216 results
The Orb is a collection of multimedia learning resources about Tasmanian Aboriginal histories and cultures. It explores the interconnections between people, Country, culture, identity, and the living community. The multimedia resources have between three and five sections in which Tasmanian Aboriginal people share their ...
This is an interactive streetscape of nine houses, each from a different era and of different styles. They represent the nine main housing styles in Victoria. Information about each of the houses includes: features and style; the Architect; designers; historical observations; house owners; and general social history of ...
This is a website rich in primary and secondary sources tracing the voyages of nine ships from Britain bound for the newly created province of South Australia between February and December 1836, and the experiences of those on board. The website contains extensive historical background, information about a range of topics ...
This is a web-based and iPad compatible resource aligned with Years 6 and 9 Australian Curriculum (AC): History; it encourages students to think and act like historians. Primary and secondary sources - such as posters, video and personal letters – as well as a chronology have been brought together to support learning about ...
This interactive resource looks at the creation of the Australian Constitution and then explores the process used to change it - referendum. Information on several referendums is presented (1910, 1937, 1967, 1984) but, in a case study, students investigate the 1951 anti-communism referendum in more detail. The seven activities ...
This is a collection of resources exploring Victoria’s history and heritage. There are four main sections. The Victoria's Framework of Historical Themes section includes a downloadable teacher guide and lesson starters, it is organised in historical themes. The Vic-Heritage App section provides search functionality to find ...
The outcomes of this learning activity are for children to: follow instructions and a planting plan; understand the steps involved in planting out and maintaining a successful Indigenous plant-use garden enjoy being active and productive outdoors and build their social and teamwork skills; physically be involved in the ...
Ideas and resources that connect the learning of Chinese language with other learning areas.
The satisfaction of eating straight from the garden is one of life’s best learning experiences, however we need to be respectful and mindful to only harvest what we need to allow the plant to continue to thrive for generations to come. This activity involves the assessment and mapping of local environments to create a successful ...
For thousands of years, First Nations peoples across Australia have been growing and cultivating plants. Plants are grown for many different purposes, including food, tools, medicine, shelter, clothing, hunting, carrying, water craft, ceremony and land management. Everything they needed to survive is provided by the bush. ...
This resource supports students, individuals and community groups to research, produce and share a short digital history about a person or event.
For thousands of years, First Nations peoples across Australia have been using plants for many different purposes. Plants are used for food, fibre, shelter, medicine, tools and utensils, hunting, music and ceremony. Everything they needed to survive comes from the land. Outcomes of this learning activity are for learners ...
Planning for an Indigenous plant-use garden is a good way to develop a connection with and respect for First Nations people's perspectives. Use this learning activity to explore exciting ideas, create goals and understand more about successful Indigenous plant-use garden projects. Outcomes of this learning activity are ...
Ideas and resources that connect the learning of Japanese language with other learning areas.
These seven learning activities focus on discussion using a variety of tools (software) and devices (hardware) and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers facilitate discussion and model questions ...
These seven learning activities focus on research using a variety of tools (software) and devices (hardware), and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers provide appropriate guidance and scaffolds ...
This interactive game is about the Battle of Hastings in 1066 AD. Students are presented with a battlefield with two armies facing one other. They must decide whether to take the part of William of Normandy or of the Saxon king Harold Godwinson and choose from a range of tactics. Text and sound effects accompany the game. ...
This resource explores the landscape of Kamay Botany Bay, as well as the technology discovered by the crew aboard the HMB Endeavour in 1770. This resource is one part of the 'Endeavour – eight days in Kamay' resource.
This interactive timeline explores key milestones in the history of Australia's Parliament that led to federation and how the work of Parliament has influenced Australian democratic development since 1901. The timeline allows users to explore the milestones chronologically or follow thematic trails. Selected milestones ...
This is an illustrated and annotated timeline of the Ancient World, from the Palaeolithic era to the Norman era. The timeline moves through seven distinct eras: Palaeolithic, Mesolithic, Neolithic, Bronze Age, Iron Age, Roman, Anglo-Saxon, Viking and Norman. It includes images of the key sites and treasures from Britain's ...