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Listed under:  Mathematics  >  Number (Mathematics)  >  Numeral systems  >  Place value
Interactive

MoneySmart: helping out

This is an activity about making choices to raise money for imaginary animals called gumbutangs. Their habitat is being eradicated and something must be done to save them. The user's first choice is between two websites, one a trusted one, the other a scam site. Then they are given choices about how to raise money for the ...

Interactive

MoneySmart: Money maps

This learning object helps students to explore the history of currency including bartering, the development of cash systems, and the arrival of cards and ATMs, both in Australia and around the world. It provides an interactive time line which spans the development of currency around the globe from 9000BCE to today, and ...