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Ubby’s Underdogs: The Legend of the Phoenix Dragon: Unit of work

This unit of work has been written to support the book Ubby’s Underdogs: The Legend of the Phoenix Dragon. The book interweaves Aboriginal and Chinese mythology to create an adventurous story filled with local-Broome culture. This unit includes practical ideas for using this book in your classroom.

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Decoding privacy: Talking points to set up new tech

Explore the conversation cards to inspire conversations about privacy and use of technology that is new to students. Download, print and cut out the cards to use with your class.

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Digital Citizenship Resources: Online Safety

Find resources related to developing a positive digital footprint, helping students discern the difference in being online and offline, methods of protecting passwords and identity, and strategies for socialising safely.

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What's the buzz?

In this lesson students use BeeBots and Scratch Junior to synthesize what they know about Bees and are introduced to mapping concepts. This lesson idea was created by Karen Butler.

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Bee-Bot ruler

Explore the concept of sequencing steps, using Bee-Bots to measure length.

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Gambling and the determinants of health

In this lesson, students compare and contrast gaming and gambling, and the effect on health and the potential harms. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to supporting videos, student handouts, student and teacher reflection points. ...

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Types of gambling in Australia

In this lesson, students investigate different types of gambling in Australia and how it is growing in popularity, raising awareness of how accessible gambling is in our day to day lives. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to ...

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The signs and risks of gambling

In this lesson, students explore the indicators and effects of gambling excessively. Students then create a mini-film, short clip or podcast to highlight the risks of gambling and how gambling can affect a young person’s life. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion ...

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Work sample Year 1 English: My history mystery box

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 English. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation of ...

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Performing a Haiku: How can spoken word transform a poem?

In this lesson, students will reflect on small moments of peace or happiness to write an original haiku. Students will demonstrate spoken word to perform a haiku for an audience.

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digIT Web Design workbook

This lesson provides an introduction and overview to learning HTML and CSS. It provides guidance and tips to help students to create and design their own website.

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Art and Poetry

How are surrealist techniques applied in art and poetry? In this lesson, students will analyse poetic devices in the poems and images of the surrealist movement. They will learn about artists including André Breton, Robert Desnos, Salvador Dalí, and Joan Miró. Students will write original poems using surrealist techniques.

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Work sample Year 1 HASS F-6: Continuity and change in daily life

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 1 HASS F-6. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation of ...

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The life cycle of your polyester t-shirt

This illustrated article describes the environmental impact resulting from the making of the textile, the off-shore manufacture and the retail distribution of a t-shirt to an Australian consumer.

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Three little pigs

Retell the story of the Three Little pigs using a light sensing robot such as Ozobot.

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Work sample Year 9 History: The experience of an ordinary person in the First World War

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 9 History. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation of ...

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Money Foundation - Calculate

The focus of this activity is to discover what students know about coins and money. Some students will be familiar with coins and will have no trouble sharing their knowledge. Other students will have had limited exposure to money and what it looks like and how it is used.

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Voronoi Diagrams - Calculate

This unit of work explores coordinate geometry in the context of Voronoi diagrams. Students use linear coordinate geometry to construct Voronoi diagrams by finding the gradient of a line segment, then finding the midpoint, a perpendicular line and finally the perpendicular bisector.

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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

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See & Say - Calculate

This class warm-up game focuses on practising addition and subtraction strategies and developing algebraic thinking by using a rule applied to a list of numbers.