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Computational thinking poster

This infographic provides an overview overview of the concepts related to computational thinking.

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Physics of video games lesson

In this lesson students build a simple Pong game in Scratch and consider the physics involved in the game play. They then apply their understanding of force and motion to design their own video game concept. The resource includes links to downloadable lesson plan, websites, videos, apps and an assessment rubric. The lesson ...

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Create dichotomous keys lesson

In this lesson students engage in a hands-on exploration of local diversity. Students research and record local wildlife, learn about biodiversity in Australia, and conduct a ‘bush blitz’. They learn how to create dichotomous keys and translate their keys into a wildlife discovery app prototype. The resource includes links ...

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Literature reviews: what, why and how

This PowerPoint explains the benefits and techniques of literature reviews.

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Industrial design challenge – separating materials lesson

is lesson provides a great introduction to the idea of separating mixtures and enables students to consider separation as a process that operates on macroscopic levels. Students also learn about waste management and recycling processes in Australia. The lesson provides students with an opportunity to engage in hands-on ...

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DTiF Project report

The Leading Curriculum Change Using an Ecosystem Approach: Digital Technologies in focus: Supporting implementation of Digital Technologies evaluation report (June 2021) reports on ACARA’s National Innovation and Science Agenda funded project for the period June 2016 to June 2021. This report is highly relevant to those ...

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Food innovation and molecular gastronomy lesson

In this lesson, students explore connections between science, design, and technologies through the lens of food innovation and food science. Students look at interesting and unusual food products, using food textures as a jumping off point to explore the relationship between chemistry and food. Students then experiment ...

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Education - Return to 1616 Ecological Restoration Project

This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...

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St James Catholic College – Timeline

This document presents the milestones in St James Catholic College's participation in the Digital Technologies in Focus project.

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Measuring photosynthesis

This is a colour underwater photograph of marine scientist Candida Savage using a scientific instrument known as the diving-PAM. The diving-PAM is being used to measure photosynthesis in corals in Fiji. Candida Savage is wearing full diving clothing and equipment including mask, wetsuit and oxygen tanks.

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Black coral

This is a colour underwater photograph of black coral. The coral is a light green colour with a black tree-like skeleton. Some small fish are swimming nearby. (Classification - Phylum: Cnidaria; Class: Anthozoa; Order: Antipatheria.)

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Downloading data from animal tags

This is a colour photograph of a scientist in a laboratory using a laptop computer to download data from electronic animal tags. To the right of the computer is a specialised communication box into which the electronic tag is placed. The scientist in the image is Dr Miles Lamare, a marine biologist involved in sea star ...

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Mummification in Bronze Age Britain

This resource is about the discovery of two Bronze Age mummies in Britain. It describes the discovery by a team of archaeologists of the bodies of a male and a female under the floor of a prehistoric house on the Hebridean Island of South Uist. It presents the evidence for mummification following investigations using archaeological ...

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Religion in late imperial China, 1644-1911

This online resource offers a comprehensive overview of the many forms of religion in late imperial China. It includes a detailed overview of religion under the following four headings: Religion in China: an overview; Popular religion and beliefs; Institutional religion: the three teachings; and Religion, the state and ...

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Roman women: following the clues

This resource is about Roman women. It examines sources of evidence about the lives of women in ancient Rome, given that there is little written material describing their lives. Sources include examples from literature, state inscriptions, tombstones and the bases of statues, Roman paintings and sculpture, all of which ...

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Numbers 20-100

This is a collection of digital activities and printable worksheets that uses the Italian ordinal numbers 20 to 100 in a variety of contexts, such as expressing weights and distances (in kilograms and kilometres), ages, phone numbers and street addresses, and playing cultural games such as tombola. It provides drills for ...

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Visting family: near and far

This collection of interactive and printable resources introduces ways of saying who you are going to visit, and whether places are far or near, with emphasis on core expressions such as 'chi vai a trovare?' and 'vado a trovare ...' It builds on learners' pronunciation skills with drills based on simple exchanges and provides ...

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Numbers 1-10

This is a collection of digital activities and printable worksheets that introduces Italian cardinal numbers one to ten. It provides simple exercises to support numbers recognition in context, as well as a range of pronunciation drills. Translations, solutions and flashcards for essential vocabulary are also provided. This ...

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Numbers 11-20

This is a collection of digital activities and printable worksheets that introduces Italian cardinal numbers 11 to 20. It provides exercises to support number recognition in context, a range of pronunciation drills and simple numeracy skills-building tasks. Translations, solutions and flashcards for essential vocabulary ...

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Do you like ...?

This collection of interactive and printable resources introduces ways of expressing simple likes and dislikes using 'mi piace' or 'non mi piace' and the core question 'Che cosa ti piace?' It focuses on hobbies, sports and simple everyday activities to contextualise questions and answers. Translations, solutions and hints ...