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Creating a digital start line and finish line with micro:bits: years 7-8

This PDF provides a sequence of activities in which students create algorithms to measure the time taken for a vehicle to travel from a starting line to a finish line. Students connect micro:bits and laser receiver sensors to measure time, then create programs to undertake the timing using visual and general-purpose programming.

Downloadable

Engineering a reef

This is an illustrated narrative describes the engineering decisions made when building an artificial reef to slow coastal erosion issues encountered on the Gold Coast. It shows the creativity, innovation and community collaboration required, focusing on the value being an engineer brings to the individual and the local ...

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Irregular words review

This slide pack can be used to help students review the irregular words they have already learned during systematic synthetic phonics lessons.

Video

Explicit instruction for phonics overview

This video provides an overview of a phonics instructional model for reading and spelling. It is presented by literacy specialists Elaine Stanley and Rebecca McEwan.

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Q&A session: Making a start with a phonics progression and phonological awareness instruction

This recording of a 30-minute Q&A session supports schools in choosing and following a systematic synthetic phonics (SSP) progression, including phonological and phonemic awareness instruction.

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Choosing and using decodable texts

This self-paced learning module explains the process of orthographic mapping, how decodable texts support this process and how to choose quality decodable texts and use them in your classroom. It contains a webinar, free downloadable resources and further professional reading. It is the third of seven professional learning ...

Downloadable

Sample phonics worksheet (beginner)

This worksheet can be used as part of a phonics lesson for students at the beginning of their phonics learning. It is aligned with an explicit instruction model.

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Game builder

Game Builder is an online resource for teachers and students making their very first videogame, and for those who have some experience already. There’s more to a good game than good code! As with most creative projects, success comes from good ideas and thorough preparation. This resource will take you through the building ...

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Expert webinar video: Russell Scott - Vortals: Augmented reality, virtual reality, 2D, 3D and game design lessons

Russell Scott, Co-Founder of multimedia design company Vortals, demonstrates some of the ways he teaches students about augmented reality, virtual reality, 2D, 3D and game design.

Online

Teaching kids about money

This web page is about how to talk to your child about money, encourage them to save, make a budget and much more. This page is designed to help you have conversations with children about how money is earned, needs versus wants, how money is spent, earning pocket money and making decisions about how many is spent or saved.

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Phonics Check Student Materials

This resource contains the words for students to read when completing the Year 1 Phonics Check (a free assessment of students' decoding skills) in offline mode. Teachers can print this list and ask students to read from it.

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Phonics Check Scoring Guidance

This document provides guidance to teachers scoring the Year 1 Phonics Check (a free assessment of students' decoding skills) on acceptable pronunciations for pseudo words (not real words).

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The cost of cars

This lesson is designed for students to learn about car ownership in Australia and the real costs of buying and running a car. Students explore car ownership statistics in Australia, investigate the range of decisions people make about transport, calculate and compare costs of transport and make decisions on additional ...

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Different ways to pay

This lesson challenges students to explore the pros and cons of various payment options, how they spend their money, different consumer products and where to go for more information about saving money and debt. During the lesson, students investigate multiple payment options to choose those that suit their circumstances, ...

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Activities that promote Digital Technologies concepts and incorporate Numeracy: part 2: Learning from flowers

This video provides suggestions for ways in which Digital Technologies can be used to develop students' learning in the Numeracy Learning Progression.

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Magna Carta - Is it a part of your life today?

This unit of work consists of five classroom activities that introduce students to the Magna Carta, or Great Charter that describes the civil liberties granted by King John of England in 1215. The activities explore the key concepts established in the Magna Carta, including the rule of law and the parliamentary system of ...

Interactive

RasaBahasa

View flashcards and play games to build vocabulary in Indonesian.

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Newsletter – July 2018

This newsletter from the Digital Technologies in Focus project includes information about schools' projects, the Australian Curriculum and useful resources.

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Computational thinking poster

This infographic provides an overview overview of the concepts related to computational thinking.

Online

Creating a food garden: planting

Planting a food garden is an exciting and fulfilling task. This learning activity is part of a sequence of 5 individual learning activities focused on creating a food garden. The order of these learning activities are: vision, site assessment, installing a no dig garden bed, planting and harvesting. OUTCOMES of this activity ...