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Partitioning: One is a snail, ten is a crab - Calculate

This activity provides students with an opportunity to partition numbers in different ways. Partitioning is an important concept as it allows numbers to be broken up so that they’re easier to use.

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Mind Mapping Numbers - Calculate

This activity provides a way for children to show and tell what they know about numbers. It can be modified for different age groups and used every day with a different number.

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Patterns Year 2 - Calculate

The focus of this activity is on patterns and algorithmic thinking. The lesson aims to encourage students to explore problems with limited assistance from the teacher. Although the teacher asks questions and can prompt learning, the students will investigate the problem using their own strategies.

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Money Foundation - Calculate

The focus of this activity is to discover what students know about coins and money. Some students will be familiar with coins and will have no trouble sharing their knowledge. Other students will have had limited exposure to money and what it looks like and how it is used.

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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

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Length Year 2 - Calculate

The focus of this activity is to find out what students know and understand about length. By Year 2 students need to begin to move beyond a familiar definition of length and must begin to see the importance of using uniform units.

Online

Addition and subtraction: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Addition and subtraction. Students explore and test a range of computation strategies to solve additive situations – situations involving addition and subtraction.

Online

Skip-counting with Bee-bots

Play a skip counting game where students program the Bee-Bot to stop at multiples of a set number, eg 2, 4, 5, 10 on a number grid.

Downloadable

Clever calendars

Students use calendars for a variety of purposes, exploring that calendars can look different and that Aboriginal and Torres Strait Islander peoples may recognise different seasons.

Downloadable

Desk through the doorway

Use this diagnostic task in the style of a one-on-one interview to assess a student's understanding and skills in comparing length.

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Pattern & Algebra Year 2 - Calculate

The focus of this activity is to discover if students can use numbers to describe a pattern that it written as a description. From here we are interested in finding out if students can interpret the pattern, discover the rule and apply this rule to find missing or future terms.

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Introduction to Shapes Year 2 - Calculate

The focus of this activity is to discover the language that students are using to describe the features of shapes. Although students may know the names of many shapes, and may know the difference between a square and a circle, the description of why these shapes are different may not be mathematically accurate. Listen to ...

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Shapes: Which One Doesn't Belong? - Calculate

The focus of this activity is to discover what students know shapes, including their features and properties. What language are students using to describe and sort shapes? How can we as teachers help students increase their shape vocabulary?

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Making Shapes (Foundation lesson) - Calculate

The focus of this activity is to encourage students to check their shape to ensure/prove that it is a hexagon. Students need to develop an understanding that good mathematicians find solutions to problems, check to see if their solution is correct and explain their thinking.

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Salute - Calculate

This game gives students opportunities to practise addition and subtraction strategies and develop algebraic thinking by finding unknown values in additive equations.

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Duck in a Bucket - Calculate

In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.

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Bunny Ears - Calculate

This quick game encourages students to use their fingers to model numbers in different ways.

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Pattern & Algebra Foundation - Calculate

The focus of this activity is to discover if students can make, copy, continue and explain repeating patterns. Often students will only be asked to continue patterns to the right, but ensure you ask students to continue patterns to the left. Like the number sequence a pattern can extend in both directions.

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Make 10 - Calculate

This game challenges students to choose pairs of cards that sum to ten. The game develops students' skills of addition and subtraction, creating simple equations and using mathematical language to describe their thinking processes.

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Crocodile and Shark (F–3) - Calculate

In this game students practise addition and subtraction of numbers from the face of a die, using multiple strategies.