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Australian Curriculum: Digital Technologies: years 9-10

This PDF provides a line of sight from content descriptions to achievement standards in the Digital Technologies subject in the Australian Curriculum.

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Transportation Though the Ages: Science as a human endeavour

Humans are constantly working to develop and improve our technology and understanding. This resource provides step-by-step instructions to help students consider why innovative design and improvement is important. Students firstly identify as many types of transport they can think of and then discuss why new types of transport ...

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Fibonacci served three ways

In this lesson sequence students learn to code separate modules that perform discrete functions but collectively meet the needs of the solution. They select the most appropriate algorithm based on the type of problem.

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Travel Times

Life would be very different today if we did not have modern transport. In this activity, students calculate the time it would take for humans to travel long distances through different modes of transport. They then analyse the impact of these technological developments.

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Australian Curriculum: Digital Technologies key concepts mapping - Years 9 and 10

This PDF uses colour coding to provide a line of sight between key concepts, content descriptions and achievement standards in the Digital Technologies subject in the Australian Curriculum.

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ACARA sample assessment task: years 9-10

This resource provides strategies for assessing students' ability to interpret, process, analyse and represent data using spreadsheets, pivot tables, plotting data and scripting activities. A link to a data set from a koala hospital provides extensive data for students to use. The resource includes maps, graphs and charts, ...

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Australian Curriculum: Digital Technologies Years 9-10 Sample Assessment Task: Digital Systems - Activity Guide

The Years 9-10 assessment task focuses on digital systems (integrating Digital Technologies and Science). The digital systems activity guide provides a scaffold to teach about and assess students’ understanding of how digital systems can be used to monitor the school environment. Students learn how to create environmental ...

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Expert webinar video: Dr Michelle Ellis: Learning resources for using micro:bits

Dr Michelle Ellis gives a demonstration of the Edith Cowan University Makerspace visual and general-purpose programming environment. She also shows a range of materials to support the implementation of the Australian Curriculum: Digital Technologies. This includes teaching resources and lesson plans.

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BTN: New Zealand's earthquakes

Damaged buildings, flooded roads, and crashed cars! No, it's not a bad dream; it's actually the aftermath of an earthquake in Christchurch, New Zealand, in 2011. Find out about what causes earthquakes, the damage they cause, and why Christchurch was rocked by two quakes within six months. This clip includes footage of earthquake ...

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Catalyst: Why plants are good for liveable cities

Central Park in Sydney was voted the world's best tall building. It is known for the plants in its beautiful vertical gardens which cover its surfaces, but did you know that the garden is not purely decorative? Watch this video to find out what other purpose the vertical garden has.

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Spark: A better way to predict the spread of bushfires

In recent years, new technologies have helped us respond to natural disasters more quickly by providing up-to-date information as it becomes available. What if we could take this one step further with new technologies that can also predict disasters? Learn how Spark, which uses our existing knowledge of bushfire behaviours ...

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Game changers and change makers: resource book of ideas for National Science Week 2018

This resource book includes ideas to support students’ involvement in investigating, exploring, experimenting, designing, creating and communicating their understandings about game changers and change makers from the past who have solved some of the seemingly unsolvable problems, to game changers and change makers of today, ...

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Game-based learning

Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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General-purpose programming

Find out about General-purpose programming. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Trade and Investment at a Glance

Using an illustrated report from the Department of Foreign Affairs and Trade, this Teacher guide provides ten learning sequences that engage students in the analysis and interpretation of data about Australian imports and exports. Students: identify Australia's major exports and imports; investigate international trade ...

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Australia's Trade through Time

Using an interactive timeline created by the Department of Foreign Affairs and Trade, this Teacher guide provides 12 series of learning experiences that engage students in the analysis and interpretation of data about Australian trade from 1900 to the present day. Students study videos, tables, images and texts in order ...

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2024 Dreaming

Explore options for houses, work, food and transport in 2024 in this multimedia presentation from Radio National. A useful resource for stimulating discussion about applications of science and implications for society and the environment as well as current issues and developments in science. Gives examples of how different ...

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BTN: Volcanoes and people

Imagine living in the shadow of a volcano? Well, millions of people do in Naples, Italy, where a massive volcano called Vesuvius exists. This clip explores the dangers posed by volcanoes and investigates some recent and ancient eruptions. Find out some misconceptions about volcanoes and discover how science is helping prevent ...

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Catalyst: Plants and increased levels of carbon dioxide

We know that most plants use carbon dioxide to make their own food. So what might plants look like in 100 years if carbon dioxide levels continue to increase - will they become enormous and overtake our backyards? View the possible effects of changes in atmospheric carbon dioxide on plants and, in turn, humans and other animals.

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Catalyst: Aboriginal fire knowledge reduces greenhouse gases

Come on an eye-opening trip to Western Arnhem Land in northern Australia to find out how Aboriginal fire-control techniques are used to reduce greenhouse gas emissions by thousands of tonnes.On the trip you will also find out how exploding ping-pong balls are used to create low greenhouse gas firebreaks at the right time ...