F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This resource consists of 2 sets of automated illustrated slides with voice over presenting information about aerobic respiration and compares respiration with burning.
This resource is in the style of an 'authentic' scientific investigation. The investigation is set in a crime lab where finding the densities of the various items can solve the crime. The tool enables students to explore mass and volume for a variety of solids and liquids and hence determine their densities.
An interactive quiz game that engages students to learn about sun safety. Students can use this resource to also access information about the scientific method of investigation and information about electromagnetic radiation, skin and cancer. This resource also allows students to develop their information processing skills ...
A student-focused mobile web application that tests students? knowledge of the NSW Science curriculum. It will reuse videos and other components of 2010 Murder under the Microscope (Shockwave on the Shoreline) to provide a series of clues that unfold as the student answers science questions correctly. After receiving all ...
This resource contains information about how to calculate the amount of sugar and number of kilojoules in soft drink and fruit juices and brief explanation for students the effect of consuming too much sugar.
This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
Find out about the binary number system, a base-2 number system. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
This sequence of lessons focuses on what a binary number is, what a decimal number is, why binary numbers are important in digital systems and how to read and understand a binary number.
In this sequence of lessons students explore different types of peripherals used every day in order to identify the data transmitted. A peripheral is an auxiliary device such as a computer mouse or keyboard that connects to and works with a device in some way.
This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
You don't want a silent Sprite! Get your Sprite to talk by using the 'say' block.
Make your Sprite jump, move, say something or change costume.
Ever wondered how your photos, emails and messages get sent between devices? Watch as software engineer Tess Winlock explains what binary information is, and how it gets from one place to another. Can you explain what 'bits' are? How about 'bytes'? In the past, binary information was sent using physical systems like semaphore ...
Meet Kevin Systrom and Piper Hanson as they explain how digital images work. What are pixels, those tiny dots of light, made from? How are colours created and represented? What does Kevin say about the way mathematical functions are used to create different image filters. What is the difference between image resolution ...
This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students explore inputs and outputs using a circuit board, electronic kit ...
This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students identify, sort and classify peripheral devices and use specific peripheral ...
Students explore aspects of animal adaptation prior to applying their knowledge to construct their own digital creature using littleBits electronic sets.
This is a 28-page PDF unit of work for year 7 geography in which students use conceptual diagrams to demonstrate visually the water catchment process. Over eight lessons, students use these diagrams as an aid to identifying the relationships between features in their local waterways. The resource includes an explanation ...
Students develop an understanding of how computers store and send digital images and they are able to represent images in a digital format.
In this sequence of lessons students explore how electrical energy can be transferred and transformed in electrical circuits, using Makey Makey boards as the basis for experimentation and recoding of data.