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Education - Return to 1616 Ecological Restoration Project

This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...

Interactive

Sites2See: Exploring energy for Primary

One page with links to websites with interactive resources, information and activities to support primary students investigating energy and the Climate Clever Energy Savers program.

Interactive

Sites2See: HM Bark Endeavour

A resource page about the HM Bark Endeavour, the ship used by Captain James Cook in his first voyage of discovery. The page includes selected links to information about the scientific, political and cultural impact of the Endeavour's journey. Suitable for teachers and students.

Interactive

Sites2See: Astronomy for primary

A small galaxy of sites and resources, from Galileo making discoveries that changed our view of the universe, to new images and understandings from Hubble, on a page tailored for Primary students.

Interactive

Sites2See: Forests

Online resources for Primary teachers, parents and students to celebrate and engage with the International Year of Forests 2011. Features selected links to games, information, videos and interactive resources for the study of trees and forests and broader issues of biodiversity and sustainability.

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Indigenous weather knowledge

An interactive map of traditional weather and climate knowledge that has been developed and passed down through countless generations by Aboriginal and Torres Strait Islander people. The site provides descriptions of the sixteen seasonal calendars used by First Nations peoples across Australia.

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St James Catholic College – Timeline

This document presents the milestones in St James Catholic College's participation in the Digital Technologies in Focus project.

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St Mary’s Primary School – Timeline

This document presents the milestones in St Mary's Primary School's participation in the Digital Technologies in Focus project.

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Wodonga South Primary School – Timeline

This document presents the milestones in Wodonga South Primary School's participation in the Digital Technologies in Focus project.

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Computational thinking poster

This infographic provides an overview overview of the concepts related to computational thinking.

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St Mary’s Primary School – PL ecosystem

This document illustrates the network of people and resources that make up St Mary's Primary School's Professional Learning ecosystem.

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DTiF Project report

The Leading Curriculum Change Using an Ecosystem Approach: Digital Technologies in focus: Supporting implementation of Digital Technologies evaluation report (June 2021) reports on ACARA’s National Innovation and Science Agenda funded project for the period June 2016 to June 2021. This report is highly relevant to those ...

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Digital systems cards

This PDF and accompanying cards provide suggestions for ways in which students can identify and explain digital systems in their environment. Students determine whether digital systems include inputs, outputs, or both, and whether they feature software, hardware or peripheral devices. The resource includes useful links ...

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Literature reviews: what, why and how

This PowerPoint explains the benefits and techniques of literature reviews.

Interactive

The bridge challenge

This interactive challenges students to select the most appropriate bridge design for four different sites including considering size, shape and building materials. The interactive is supported with information on the basics of bridge design.

Interactive

Chicken farming in the living world: Stage 2

Chickens are fascinating animals and provide students with an interesting subject matter to discuss the many aspects of our living world. This interactive course for students explores the question 'How do we create food and fibre products from animals and plants?' and comprises a series of modules and supporting videos. ...

Interactive

Design thinking across the curriculum

This cross-curriculum resource is designed to introduce Stage 2, 3 and 4 students to the design thinking process through a series of videos and interactive activities. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a webserver, such as Moodle or Canvas.